
Originally Posted by
dspguy
Likely incorrect. Play the MB "PvP minigame" more. If you look at the bigger picture, you'll find that most players make the decision to buy something before they see the price. Barring something ridiculous like a level 10 weapon selling for 1M gil, most purchases are decided when they approach the marketboard. And whomever has the lowest price at that moment, "wins."
It isn't like lowering your price 50% creates two sales. It just cuts your profits by 50% IF you even sell your item at all. If it is items that sell fast, like say... Claro Walnut Logs. Undercut the going rate of 500 gil down to 400 gil. The market will follow you down unless your items sells immediately. Cut it further to 200 gil, and maybe you get your sale. But people buy those in stacks of 99. They'd likely buy the lowest price... and the second lowest. And the third lowest, etc. Meaning, you could have NOT undercut by 100+ gil and still sold your item in that case. And if you saturate the market while undercutting by 50%, you might sell your stuff, but the next time you go to list, chances are... the prices will still be BELOW that 50% discount you introduced.
Or - if it is an item that sells 2-3 per day or 2-3 per week... you could undercut, but if someone doesn't check the marketboard to buy it before the next undercutter undercuts you by 1 gil, then all you did was drop the market and produce no sales in the meantime. And if you do eventually sell afterwards, you likely just cost yourself profit by doing so. Unless someone is dropping the price of a 7-8 digit item by a 0, undercutting does not produce sales the way people think it does. However, try explaining that to the entire community.