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  1. #21
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by BigCheez View Post
    I don't think so. The main difference is that it doesn't really matter because you aren't synced for anything other than easy timewalking dungeons, while in FFXIV syncing for old endgame content is actually a thing.

    There's also the issue of somehow needing to find a way to have a CNJ with only Stone, Aero and Cure 1 perform at the same level as a lvl 100 WHM with Holy and a full suite of oGCD heals, and the equivalent issue for tanks, to avoid scenarios where people are annoyed by being matched with low level sprouts.

    I think a much healthier solution to the problem would be to holistically rework the leveling experience so that jobs don't feel as horrendous to play at lower levels.

    Heals, for all this regular content is irrelevant- we already have too much healing power. The damage, is going to be a little funky (like in WoW) but a clear difference is in WoW with timewalking lower levels are scaled up. Here we are only scaling higher levels down, we don't need to touch the lower level that much. Potency of the higher level kit would be curved down, so that it is 'roughly' right. That is why I mentioned potentially if you took a complete level (say) 30 kit and compared it to a level 100, the potency would lightly favor the level 30 BUT the features of the level 100 would make up for it. Also baring in mind that the level 100 is probably bringing max ilvl while the new player is not.


    This is easier than WoW's situation cause in WoW people are going both directions. Here we're really only focused on smoothly curving people down. I also think this is much easier long term then trying to set up a good kit, and then not mess up that good kit (like they do) each expansion. So I believe creating the best as reasonably possible curve is a better, more stable, long term solution than anything else.
    (1)

  2. #22
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    679
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Unfortunately, reducing the potency as I just described wouldn't solve this issue of us having access to abilities like Bloodwhetting that just completely unbalance the content regardless of potency.
    Thats... what I said? I have no idea what you are arguing against here when you are saying the point I was making?


    What plays into all this is the fact SE has rarely ever revisited old content. It took 7 years before they revisited the ARR story and the whole 10 years before they had revamped all the old MSQ dungeons. So even if they were willing to do this, the chances of them having much focus on anything old is low. A single sidequest dungeon revamp is about the extent of it at the moment.
    This is not about revising old content, but about reworking an always current game mechanic they have implemented to keep old content somewhat relevant. They already (should) have a document outlining the PPM of every class for every level bracket, as well as expected PPM for every instance when it was designed. Calculating a reverse-echo is not that much work, its a workday at best for someone who uses Excel (or any other table calculator software).
    Considering there is supposedly a revamp of classes coming in 8.0, maybe it is something they are keeping in mind. Who knows.
    (0)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  3. #23
    Player
    keichirou's Avatar
    Join Date
    Aug 2018
    Posts
    195
    Character
    Harunah Fae
    World
    Lamia
    Main Class
    Archer Lv 50
    100% this .... especially since roulette loves to give me dungeons lvl20 or 30 for leveling and trials, and dungeons level 50 for the "high level" part is absurd.


    Quote Originally Posted by Buttobi View Post
    If WoW can do this then I don't understand why ffxiv can't do this.
    swtor and gw2 can do it as well......this is insane
    (5)
    why is WoW living rent free inside your heads?

  4. #24
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    6,845
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ovIm View Post
    I have no idea what you are arguing against here when you are saying the point I was making?
    Because I wasn't arguing against it. The quote just was a good example of what I was trying to say, so I included it rather than coming up with a different example.
    its a workday at best for someone who uses Excel (or any other table calculator software).
    True, but that can be said of so many things they haven't fixed in over 10 years of this game. Almost anything that isn't "new MSQ, new instanced duties" tends to be off the table and out of their mind, so I tend to assume their workload is like a machine and they don't deviate from the function of their machine without a specific undertaking setup for it such as "we will now have a team revamp old stuff".
    (0)

  5. #25
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    679
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Because I wasn't arguing against it. The quote just was a good example of what I was trying to say, so I included it rather than coming up with a different example.
    Ah! Apologies for the misunderstanding then!

    True, but that can be said of so many things they haven't fixed in over 10 years of this game. Almost anything that isn't "new MSQ, new instanced duties" tends to be off the table and out of their mind, so I tend to assume their workload is like a machine and they don't deviate from the function of their machine without a specific undertaking setup for it such as "we will now have a team revamp old stuff".
    You definitely are onto something here - I think it was in the NoClip Documentary where it was shown that the developer day is actually very micro managed, to the point where deviation from what is expected is almost impossible. Thats something we see through the inflexibility of the development team. On one hand its good to know what to expect from a patch, on the other, its utterly rhythmic and has the possibility of smothering the creative spark that makes work like that feel alive and passionate.
    (2)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  6. #26
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    484
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    some of you need to play GW2. The game does an awesome job at scaling down and providing appropriate rewards that are meaningful for that level. If you are synched down from 100 to 50, you won't get level 50 gear (since it makes no sense to you) but instead, you get lvl 100.

    Most classes feel awful pre-lvl 80 and it's understandable since they have been designed and tunned to work best at the current max level.

    Btw, I am talking specifically about dailies, not the normal dungeons. If you que a dungeon normally, you still get the appropriate loot tied to that.
    (2)
    Last edited by Kohashi; 01-15-2025 at 07:37 PM.

  7. #27
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    679
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kohashi View Post
    some of you need to play GW2. The game does an awesome job at scaling down and providing appropriate rewards that are meaningful for that level. If you are synched down from 100 to 50, you won't get level 50 gear (since it makes no sense to you) but instead, you get lvl 100.
    GW2 does world and character scaling so beautiful, its incredible. And not just that, it even manages to incorporate your party into your MSQ. I should play it again at some point...

    For those have not played it, certain areas on maps all have an associated level range, and the game automatically and seamlessly syncs you to roughly that level. While a max level character is still powerful, that means the content in the open world remains completely playable. You can easily go on adventures with lower level friends without gimping their or your experience, and you keep your unlocked abilities.
    (2)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  8. #28
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    6,845
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Last time I played SWTOR, it did all of that as well with the level syncs and including parties.

    FFXIV just went in its own direction after ARR rather than constantly copying other MMORPGs. I do appreciate that to an extent, because at the time them copying eachother was getting old and someone needed to do it different.
    (0)

  9. #29
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    484
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by ovIm View Post
    GW2 does world and character scaling so beautiful, its incredible. And not just that, it even manages to incorporate your party into your MSQ. I should play it again at some point...

    For those have not played it, certain areas on maps all have an associated level range, and the game automatically and seamlessly syncs you to roughly that level. While a max level character is still powerful, that means the content in the open world remains completely playable. You can easily go on adventures with lower level friends without gimping their or your experience, and you keep your unlocked abilities.
    There was also a game that I played (can't remember which) that allowed you to share the quest you are doing. The person would also get it and see the objectives, requirements, and everything tied to the quest allowing you to help your friend. However, if you already completed the quest once, you won't get the full rewards for it.
    (1)

  10. #30
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    308
    Character
    Maweth Ashari
    World
    Alpha
    Main Class
    Viper Lv 100
    I agree im fully for this idea, one of the reasons i hate doing dailys is literally the fact that i always have to adjust for every fucking daily, and its not fun to come in a dungeon and have 2 buttons not even a AoE
    (2)

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