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  1. #1
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    783
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Shougun View Post
    Just sync the defensives to the very same concept that healing and damage potency. I am all for making the high level player work to be of similar output of an at level (who is doing it with less skills).
    I hate satasha as it is. No need to demand me to now press even more buttons in an otherwise still extremely boring dungeon. Now i can just watch some youtube on the side, while our tank is slowly pulling a few enemies.

    ARR being that outdated will always face this issue. And i already reached the point to just stop caring, you arent going to fix this because once you do, its no longer newbie friendly, which is exactly what you dont want. Even if you get all your abilities except a few like invulns, its still going to be boring. Its intentional to have those dungeons like that.

    The problem isnt the lack of buttons, its the lack of mechanics that require attention.
    (4)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by UkcsAlias View Post
    I hate satasha as it is. No need to demand me to now press even more buttons in an otherwise still extremely boring dungeon. Now i can just watch some youtube on the side, while our tank is slowly pulling a few enemies.

    ARR being that outdated will always face this issue. And i already reached the point to just stop caring, you arent going to fix this because once you do, its no longer newbie friendly, which is exactly what you dont want. Even if you get all your abilities except a few like invulns, its still going to be boring. Its intentional to have those dungeons like that.

    The problem isnt the lack of buttons, its the lack of mechanics that require attention.
    I mean one side of that boredom is your kit, not having a fuller kit to perform, but sure the other side could be interesting too.

    Weird to just fall on the ground and be like "it has to suck!" though. Actually you know, I think it's worse than that... Since it's "I know it sucks, and it has to! No solutions!", or something to that. I would dismiss that logic to be honest...

    Also did suggest ways that old content can vary through taking excess damage and converting it into new rewards (and mechanics). Seen in the stagger / break ideas. So we've got thoughts on that too if we must.
    (1)
    Last edited by Shougun; 01-21-2025 at 06:27 AM.

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,077
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Benediction and hallowed ground are such edge cases they shouldn’t even factor into the discussion. One is a 3 minute CD and the other is a 7 minute CD and at most they both save the healer 1-2 GCD casts of cure 2 (or if a shield healer they basically save nothing at all on the hallowed ground front)

    It doesn’t matter if benediction can’t be scaled because it’s such a minor edge case it’s pointless to act like it will change anything. Nobody is going to call out the sprout level 35 WHM for griefing the party because they don’t have a useless CD like benediction
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #4
    Player Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    817
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    It sounds like a total headache. Having to deal with a level 50 rotation for a few minutes once in a while isn't such a bad thing. I'd rather they focus on making rotations in high level enjoyable to play rather than hamstringing them to accommodate low level content.
    (5)

  5. #5
    Player
    Deniza's Avatar
    Join Date
    Mar 2016
    Posts
    16
    Character
    Mia Lucis
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Exmo View Post
    It sounds like a total headache. Having to deal with a level 50 rotation for a few minutes once in a while isn't such a bad thing. I'd rather they focus on making rotations in high level enjoyable to play rather than hamstringing them to accommodate low level content.
    Why not both?
    Its not a headache to do the rotation, its annoying for most jobs because they make no sense on that level and below even worse. And on top of that I just don't wanna deal with low level content due to the rotation changing.

    I do agree tho that they should definitely work the rotations being more fun, not just at high level but on all levels. It should feel like you get additionals every time you get something. Not as it currently is where you get a complete change to your core rotation if you had any to begin with and not just 121212 rotation like some jobs have in the beginning.
    (4)

  6. #6
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    777
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Deniza View Post
    Why not both?
    Its not a headache to do the rotation, its annoying for most jobs because they make no sense on that level and below even worse. And on top of that I just don't wanna deal with low level content due to the rotation changing.

    I do agree tho that they should definitely work the rotations being more fun, not just at high level but on all levels. It should feel like you get additionals every time you get something. Not as it currently is where you get a complete change to your core rotation if you had any to begin with and not just 121212 rotation like some jobs have in the beginning.
    To add to this, I would assume 90% of the playable instanced content in this game is below max level. I think that alone makes it absolutely worth to make sure your classes feel good to play in every level bracket, especially since the game encourages you to sync down multiple times per day via the duty roulette feature. Classes are the lens through which we interact with a lot of the combat gameplay, after all. And making fun classes to play does not automatically exclude work being done on the max level rotation.
    (4)
    So long, and thanks for all the fish.

    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  7. #7
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    376
    Character
    Ara Amai
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Deniza View Post
    Not having my abilities on sync down was something I never understood.
    Yes it needs more balancing but yea nothing impossible so far balancing was good besides some outliers.

    Since the release of Shadowbringers I lost interest in doing low level content, and rouletts in general because I didn't want to get synced down. I kept leveling from EW onwards as fast as possible to get it over with asap. and I never want to enter a low level dungeon. I sometimes do to help people but then feel bored and confused at the same time because my job plays differently and its way less fun to play, especially when I know how it plays with the skills that are locked in the dungeon.

    Long story short. I hope I'm not alone with this even tho I kinda lost hope for any changes in that direction.
    I've been actively avoiding doing roulettes because of this too so you're not alone.
    (2)

  8. #8
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    962
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Without fail people bring up Sastasha like this one thing is the biggest reason to not rethink level sync lmao. If you're worried about the sanctity of the first dungeon, then just have revamped level sync apply to anything Lv50 and above. You now no longer have to argue about Hallowed Ground, Benediction, and watching Netflix in Sastasha.
    (1)
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