Quote Originally Posted by Avarence View Post
(Aether Frontline 5000 games)
I have yet to see a premade so overwhelming they cant be beat in any of their games.
Just people on opposing teams not adapting their strategies or play style to counter.
Nor these mystical add-ons. I have seen ONE instance where a player moved unusually quickly.
Again, this is another "true in principle."

70%+ win-rates suggest it's only spawn RNG that prevents semi-static premades from being virtually invincible in practice.

Is this a result of the low-skill play in FL? For the most part, yes. But we can't just wish away that significant sub-population of players that either won't or can't play the mode competently.