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  1. #1
    Player
    SongOfTheWind's Avatar
    Join Date
    Apr 2024
    Posts
    257
    Character
    Freja Heleh
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    ER and other soulslike games are not reactive tho. Reactive action is DMC and alike. Souls are anticipating/waiting for an opportunity after observing and learning the pattern/dance.
    (1)

  2. #2
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    I think the problem isn't that the game has a pattern or dance-like combat, it is about how static and scripted the game is.

    Souls like games feels like a pattern and dance-like sometimes that also exist in FFXIV but in ER specially souls-like games you can predict the next step rather than following 100% scripted fight.

    I appreciate that some savage mechanics have few elements of surprise but it is really few so it is 100% a scripted one.
    (0)

  3. #3
    Player
    CamuiKushi's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    312
    Character
    Camulos Kellesha
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Time gated loot and loot lockouts is why I stopped. If loot worked like normal mode where you can run it as many times as it takes to get a lucky roll then I would. But being lucky enough to get a party that can actually clear and then unlucky enough to get nothing from the loot after... that's too much RNG for my tastes.

    I would say other difficult games like Fromsoft titles... you're always making SOME KIND of progress on a material level, even when you're struggle bussing.
    (2)
    Last edited by CamuiKushi; 01-15-2025 at 06:58 PM.

  4. #4
    Player
    OlafQuintessa's Avatar
    Join Date
    Jul 2017
    Posts
    57
    Character
    Olaf Quintessa
    World
    Kujata
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by BabyYoda View Post
    Let's say SE just released savage with trusts, would that be more fun?
    Oh heck yes. At least for learning it would be fantastic... No sitting in party finder. Dip in to practice whenever you like for as long as you like. No recriminations or feeling bad if you mess up. Never going to happen of course. But we'd never need to worry about midcore content again if you could practice anything with trusts, since the barrier to entry would be zero.
    (2)

  5. #5
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    1,046
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Quote Originally Posted by OlafQuintessa View Post
    Oh heck yes. At least for learning it would be fantastic... No sitting in party finder. Dip in to practice whenever you like for as long as you like. No recriminations or feeling bad if you mess up. Never going to happen of course. But we'd never need to worry about midcore content again if you could practice anything with trusts, since the barrier to entry would be zero.
    Unironically, a Trust system that is explicitly designed to always see Enrage but otherwise lets you practice the fight as much as you want would be brilliant...
    (1)

  6. #6
    Player
    Sivante's Avatar
    Join Date
    Jul 2024
    Posts
    150
    Character
    Sivante Si'akea
    World
    Zalera
    Main Class
    Blue Mage Lv 80
    Elden Ring Requires dynamic responses and fluid inputs. You see, you respond, you answer, you repeat. It's a skill based game with skill adjusters.

    FFXIV Savage and above requires rote memorization. Full stop. A team of bots could clear ultimate without so much as a sneeze of an issue.

    You're finding FFXIV difficult because it's just rote memorization and recitation. Elden Ring being easier for you in some sense would tell me you just have higher energy and need to be kept interactive with the media of your choice, thriving on the reflex and response.
    (3)

  7. #7
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Sivante View Post
    Elden Ring Requires dynamic responses and fluid inputs. You see, you respond, you answer, you repeat. It's a skill based game with skill adjusters.

    FFXIV Savage and above requires rote memorization. Full stop. A team of bots could clear ultimate without so much as a sneeze of an issue.

    You're finding FFXIV difficult because it's just rote memorization and recitation. Elden Ring being easier for you in some sense would tell me you just have higher energy and need to be kept interactive with the media of your choice, thriving on the reflex and response.
    FF14 in general is a memorization game.
    (2)

  8. #8
    Player
    Purrnauskis's Avatar
    Join Date
    May 2024
    Posts
    105
    Character
    Dodonko Herkkureisi
    World
    Spriggan
    Main Class
    Scholar Lv 100
    Because reward system in this game sucks and u don't see a noticeable difference with gear, doubly so because dps meter bad! mentality, meaning there's no real point in clearing more than once for the average player

    /thread
    (1)

  9. #9
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Arome Framboise
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Purrnauskis View Post
    Because reward system in this game sucks and u don't see a noticeable difference with gear, doubly so because dps meter bad! mentality, meaning there's no real point in clearing more than once for the average player

    /thread
    I enjoy savage/ultimates for the prog part

    reclears/loot are kind of meh
    (1)

  10. #10
    Player
    LilaIronman's Avatar
    Join Date
    Aug 2018
    Posts
    145
    Character
    Himeko Yurimura
    World
    Shiva
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by BabyYoda View Post
    I was just wondering why I am not enjoying Savage content. Well, first, I fell into the trap of thinking that maybe I just can't handle this difficulty.

    Then one day, one of my friends sent me a gift of Elden Ring. I thought, 'Hey, I didn't clear Savage content, maybe Elden Ring is too much for me.'

    But after a few weeks, I just finished it. But why?

    I asked my friend, "Why can I beat one of the hardest games, but I cannot clear Savage?"
    Well, his answer was easier than the questions: "Because FFXIV Savage feels like a test."

    I know many people just like me who didn't enjoy Savage or at least didn't enjoy Savage after Shadowbringers. For those people, share with me your thoughts.
    did you really compare Elden Ring with FF14?
    (3)

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