Quote Originally Posted by Shougun View Post
I've not found that kind of combat content interesting solely due to that. I used to have a static in like FFXI or early WoW, I can see this type of content being fun in that setting- but outside of it, the whole experience is terrible (PUG / DF when DF isn't ready for it). Wait to party, get someone lying about their ability, or worse a drama queen / king on top of it, kick them, wait for party, Steve wont learn their content specific role, Onebuttonbob is below parse, waste time both actively and passively (using food, potions, etc), have nothing to show for it, try again later, win, don't get the item you want / need, go again. Consume a lot of time that you had to carve out from things that could be more interesting. Slot a schedule in that restricts your 'real' life. Just, *gag* lol
That's where I am at as well, but to a more casual extent. I want content I can jump into and do that is more difficult than the mind-numbing slop we have for casual content. I don't want to make a premade party, and I don't want to waste my time. So the content has to be easy enough to not need that level of coordination, but hard enough to satisfy that itch. And I don't think given what I've seen over these past 11 years that SquareEnix is competent enough to do it. They weren't competent enough to see the issues of DC travel. They weren't competent enough to fix Viera and Hrothgar. And they aren't competent enough to do what I would want. All we will get is more commitment based gatekeeping PF bullshit we've been privy to for years. And I don't do that type of content. Not now, not ever. Unless you can magically make a group of non judgmental people willing to give and take constructive criticism while being able to be joined at random, you will fail to capture that market of players. Just as they have now and why they're hemorrhaging players.