Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 58

Hybrid View

  1. #1
    Player AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    300
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Azurarok View Post
    I personally think of it by how much each party member's responsible for the clear.

    Hardcore, starting with Extremes from ShB onwards, generally expects everyone to do the dance right. Mistakes made by any individual usually blatantly penalizes the entire party. There's much less room to make up for the mistakes, and that naturally makes it a time sink, so the investment becomes more necessary.

    Midcore, which I see as things like Bozja's CEs, CLL, and DR normal, can put just as much strain on the individual and punishes them hard, but typically only slows down the run, not kill it entirely with a body check or hard enrage. A few good players can drag the rest of the team across the finish line if it comes down to it.

    In that sense I think normal content can sit around that Midcore line when they're still new, but they quickly become outgeared within the same patch, to the point mechanics become regularly skipped and some bosses may not even get to do much more than their tutorial phase. Chaotic falls under Hardcore for me.
    The problem with that argumentation is, that the supposed "midcore" content is only "midcore" for a few key people, i.e. tanks / healers and dps that can rezz. Everyone else can just kick back and isn't really responsible for anything beside a faster clear time. And if there is one thing all the discussions about the low skill of the player base and the amount of dps that don't AoE in SB+ content have demonstrated, is that "other people's time" is not something that is worth anything to a majority of the playerbase. The whole point of failed mechanics penalizing the whole party and hard enrages is precisely to equalize this disparity in responsibility. A dps not doing the mechanic correctly => not enough damage to clear enrage => dps needs to do the mechanic properly like everyone else, not watch netflix on 2nd monitor while everyone else is doing all the work for them and they just get all the rewards anyway.

    I mean, the duels in Bozja are 1v1 encounters, surely, that should be a "midcore" player's wet dream, right? Just the midcore player, the boss, no one to rely on but one's own skill, no one that could mess with the attempt. Except that means there is also no one to carry said "midcore". And despite there existing cheese strat, in the hundreds of hours I spent in Bozja, the number of people that would fall into the "midcore" category skill wise that have attempted the easiest one (Gabriel) I observed were around 2. The rest of the "midcores" were just people who spend time in the area, but still died to nearly every CE. Red Choctober, the big carrion bird, the laser tree, the math robot, the spidertron. Every single one of them regularly flooring 30 ray people.
    (1)

  2. #2
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Honestly one of the most revealing things in these midcore threads is how many people think it's completely okay to have the rest of the party (especially the healer) make up for their mistakes and think that if you die it only affects you
    (1)

  3. #3
    Player
    Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,015
    Character
    Peter Redhill
    World
    Halicarnassus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Collin_Sky View Post
    Honestly one of the most revealing things in these midcore threads is how many people think it's completely okay to have the rest of the party (especially the healer) make up for their mistakes and think that if you die it only affects you
    I feel like the majority of players don't even think about it in terms of a team sport. I like to be proactive with skills I have to help when I can. If I play a class that has a res, I res. I try to gather if someone needs me to do it vs. Them doing it, but I still contribute what I can.

    But the reality is that the majority of people are bad, and they don't care that they are bad. It's a game. They're putting in as much effort as they're going to put into it. Maybe they put 10% into their game and 90% into their life.

    I think asking people on a forum what normal people should expect as difficulty is a fruitless endeavor. They simply don't care. They aren't coming here to find out, and they certainly aren't scouring the internet for guides.

    I just think the bigger issue with the game is that there is this massive gap between your normal "normie" player and what the development team keeps releasing for content updates. The fact that there really hasn't been a single casual piece of content with any meat on its bones since last expansion shows that. And if you consider those players who bought the game at box price only to be neglected for 6 months, you'd understand why the game is bleeding subscribers.

    That and a lot of hardcore players ignore Hanlon's razor and just assume malice.
    (1)
    Last edited by Ardeth; 01-12-2025 at 05:14 AM.
    "You haven't proven that it is safe, you've (only) proved that you can't figure out how it's dangerous."

  4. #4
    Player
    TemporalFruitsAndVeggies's Avatar
    Join Date
    Sep 2024
    Posts
    122
    Character
    Kiwi Kayoubi
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Collin_Sky View Post
    Honestly one of the most revealing things in these midcore threads is how many people think it's completely okay to have the rest of the party (especially the healer) make up for their mistakes and think that if you die it only affects you
    That's a pretty critical part of what people actually want out of "midcore content," though: a lack of major personal responsibility. You're acting like it's not okay for people to want that, but it's not like there are any rules for what people are allowed to want out of online games.

    It's also not like the genre hasn't been trending in that direction, too. It's not the early 2000s anymore. In nearly all FFXIV/WoW/GW2/ESO content other than end-game raiding, personal responsibility is at a minimum; it kind of drives most modern MMO design decisions. Players are spoiled for choice these days. If failure results in tons of lost time, they'll just go play something else where that's not the case.

    ETA: I'm not saying this trend is a good thing, FWIW. I like difficult content, personally. Savage raids are perfect for the amount of time I'm willing to put in. More just giving the context for for the trend (surprise, it's $$$).
    (5)
    Last edited by TemporalFruitsAndVeggies; 01-12-2025 at 05:14 AM.

  5. #5
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by TemporalFruitsAndVeggies View Post
    That's a pretty critical part of what people actually want out of "midcore content," though: a lack of major personal responsibility. You're acting like it's not okay for people to want that, but it's not like there are any rules for what people are allowed to want out of online games.

    It's also not like the genre hasn't been trending in that direction, too. It's not the early 2000s anymore. In nearly all FFXIV/WoW/GW2/ESO content other than end-game raiding, personal responsibility is at a minimum; it kind of drives most modern MMO design decisions. Players are spoiled for choice these days. If failure results in tons of lost time, they'll just go play something else where that's not the case.

    ETA: I'm not saying this trend is a good thing, FWIW. I like difficult content, personally. Savage raids are perfect for the amount of time I'm willing to put in. More just giving the context for for the trend (surprise, it's $$$).

    For sake of it, at least for self it's not personal responsibility that's the issue.. when we discuss that with an 'I' but when we use a 'you' I dislike it lol. I don't want you to be able to easily ruin my ability to progress.

    Ultimately it ends up being similar, but I think it's good to point out why this can be disliked is multi variable. Though it might lead to the idea that mechanics that must be done is fine, but not by specific individuals. 2 of 4 stand on a pad, cool - even better if the content adjusts based on those alive (so if it says "please have 2 people stand here, or the only surviving member" which also makes it transition smoothly into solo content later). 4 of 4 or the content cannot be done.. not great, 8 of 8? Get out of here. 24 of 24? I table flip. Or one specific individual (that isn't trolling) able to wipe everyone? Nah, I'm good.

    I add trolling cause yeah sure the tank can run the boss into everyone, or you can literally chase down your party with a drop AoE, but normally unless it is a troll (or a party having a good time ) even these bad players making not great choices (standing in the wrong spot with a drop aoe or moving the boss) can be accounted for by others adjusting. The rate of this design is incredibly likely to complete, especially if there is just one competent person.
    (1)
    Last edited by Shougun; 01-12-2025 at 06:26 AM.

  6. #6
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,689
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Collin_Sky View Post
    Honestly one of the most revealing things in these midcore threads is how many people think it's completely okay to have the rest of the party (especially the healer) make up for their mistakes and think that if you die it only affects you
    That's the most fun part about playing healer.
    (4)

  7. #7
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    875
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Fawkes View Post
    That's the most fun part about playing healer.
    Yeah I really don't mind carrying people to the finish. It feels good to be one of the last ones standing at the end, too. Likewise, I rather not be afraid of being the one to ruin the run the entire time either.

    Most people playing this game are giving it an active effort to try, and if I'm a healer I'd like to be able to keep encouraging them to. Restarting a fight from the beginning is much more discouraging, and since we're usually farming these things anyway, it's more productive for both the 'good' player to be able to consistently finish content and the 'bad' player to learn the content through subsequent runs instead of having the entire team stopped every time we hit a rough patch.
    (2)

  8. #8
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    What about the slowly growing number of people who consider Savage casual content?
    (1)

  9. #9
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    The best part of discussions about "midcore content" is people thinking they finally nailed down a definition for what "midcore" really means.
    (0)

  10. #10
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,737
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Akonyl View Post
    The best part of discussions about "midcore content" is people thinking they finally nailed down a definition for what "midcore" really means.
    Yeah, not making much progress here, huh? Maybe this new video by Caetsu will help. Maybe not.

    https://youtu.be/Uzg_JwfnmJQ?si=pwZzouLA1iBm4jtA
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast