Feel like there will be alot of pointless drivel, so imagine skip reading most comments.
But say that Each City needs to be able to allow players to Move from world to world from them.
(And potentially once the zone has become "obsolete", and is no longer a Current Endgame City. For a Marketboard to become available in it. Who wouldn't like to see SE make A S9 themed Marketboard, or simply reuse a item that's already there.)
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Also Completely Ridiculous/Asinine, and Illogical/Unreasonable stance/position/opinion to have. That The Three ARR cities are worth replacing or diluting into 1 city, over/all other Cities in the game.
Otherwise, the cities simply just need extra small activities that ultimately don't harm or break other content.
Otherwise, the thread doesn't have much point, but highlighting the fact that you're limited to the three main cities for most things, Hold the cities back, and virtually doom the majority of them to be barren. (Outside of a player progressing through the area.)
(Just like Company Chests, or GC related things also restrict players to the Main Three. When so many players desire to "fully" live in other cities.)
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<Example: Kugane has Company Chest near their Marketboard. but it could have a Embassy as a General GC point for those who don't want to travel back to their Respective ARR city.> It also gives SE incentive to add more to old area or content. Like Expand/Remake/Adjust the GCs. [Completly unlike to have any new ones, for other nations/regions, but i wouldn't be against more content or ranks to push through.]
<HW has complications due to the highly unused Leves from the Knights. But it definetly be expanded into something more. As well as invite a singular representative for "Cooperation/Cross-Training Purposes" with the GCs in the other city-states. They do have the Overarching alliance.>
The places that are largely unused are endgame or old expansion cities.
And lifting or adding features to them will make them much more lively.
The only thing the Starting zones actually need, is basic QoL.


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