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  1. #1
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    461
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100

    Why does Cure 1 not become Cure 2?

    like most other healers get an upgrade to their healing spells.. but Cure 1 and 2 remain seperate... why?
    (2)

  2. #2
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Freecure.



    AST has their own version of it.

    (1)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,032
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Pictomancer Lv 100
    It’s old legacy design decisions they haven’t changed

    Freecure actually used to be somewhat useful. Not like “good” good but you used to have to spend a lot of time single target GCD healing the tank and it cost a lot of mana in a time that mana functioned differently to how it does now

    Freecure was kinda a useful added bonus doing this

    It’s a similar reason as to why you will still get some people on SCH suggesting to alternate adlo and physick. That used to be a useful tactic but that’s long since passed now
    (13)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #4
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,073
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    It’d be nice if there was a way they could give Cure/Physick/Benefic/Diagnosis something that actually makes them worth existing. Idk what that would take but it would be nice. Something better than bloody Freecure or Enhanced Benefic II anyway lol. Plus they could actually develop them to be unique rather than direct counterparts to each other (currently it’s Cure = Benefic / Physick = Diagnosis)
    (2)

  5. #5
    Player
    ViinaS's Avatar
    Join Date
    Jul 2024
    Location
    As far away from Dawntrail as possible
    Posts
    68
    Character
    Viina Sixstep
    World
    Shiva
    Main Class
    Bard Lv 100
    Devs:
    Small multi dollar company.
    Pls have patience
    Wait for 8.0
    Also please dont unsub
    or something along those lines.
    (13)

  6. #6
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,073
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by ViinaS View Post
    Devs:


    or something along those lines.
    Don’t forget the classic:
    ‘We don’t want to upset people who like this playstyle *reworks AST cards again*’ lol
    (11)

  7. #7
    Player
    ViinaS's Avatar
    Join Date
    Jul 2024
    Location
    As far away from Dawntrail as possible
    Posts
    68
    Character
    Viina Sixstep
    World
    Shiva
    Main Class
    Bard Lv 100
    Quote Originally Posted by Connor View Post
    Don’t forget the classic:
    ‘We don’t want to upset people who like this playstyle *reworks AST cards again*’ lol
    Oh yeah, especially how the Devs are so in-line with not upsetting people with class changes.
    *reworks VPR weeks after release to dumb it down*
    *reworks DRG to dumb it down*
    *guts MNK positionals even harder*
    *makes an entire Mudra of NIN useless and makes their GCD longer due to that*
    *stuffs GCDs into DNC burst window and makes them overcap*

    They sure do have a great track record. And that's only DT.
    That said I levelled AST with MSQ cause I didnt really like playing AST before.... +queue time
    Now I hate AST so much that I won't ever touch it again.
    (8)

  8. #8
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Cure 1 is your always available basic healing spell. It is more a theory but if you run out of mana you can still use Cure 1 to fulfill your duty as a healer because it's so cheap. Cure 2 is kind of expensive to use.

    Especially between level 30 and 52 you are still dependend on Cure 1 if the tank does crazy pulls.

    If you upgrade Cure 1 into Cure 2 at level 30 you have to reduce the mana cost of Cure 2 - which will remove the last bit of mana management from WHM. And you cannot upgrade it later because that would be awkward for your hotbars.

    Cure 1 is limping along because it's simply the lesser evil.
    (2)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  9. #9
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    818
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    Also currently Cure1 has a slightly shorter cast than Cure2, which has helped me save a tank in some weirdly tight situations that I don't remember how I've gotten myself into, but they've happened
    (0)

  10. #10
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    973
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    I mean in a hypothetical scenario where the devs wake up, remove most of the oGCD ocean, make them GCDs instead and make fights actually require continuous and real healing, having a "mana saving" spam heal would actually be useful. Yep.

    It's just that we don't take enough or consistent enough (mostly the second) damage to require GCD heals, of which there are very few while we have a whole array of various-CD oGCD options. We don't need our GCDs to be good. Or even exist. Hence Cure 1 and Benefic 1 make absolutely 0 sense as the game is right now.
    (4)

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