

Or they are forcing people to transfer to those worlds to make money.It's completely serious.
It's most likely due to the way that they do it:
They have a limit on the number of homeworld players logged in. If reached, new characters can't be made.
They have a separate limit on the number of world visitors.
They have a separate limit on the number of DC travelers.
Then the limits on world visitors and DC traveler are tightened significantly if the world has "Congested" status but it's still possible to visit until it reaches the limit.
If you can actually make a new character there successfully, what that suggests is that the server is partially as full as it is due to DC travelers rather than homeworld players.
Perhaps they could make room for more DC travelers when homeworld player counts are low, but they most likely don't want to rob homeworld players of the ability to even login on their homeworld, so I don't think there is an easy answer with it other than your friends visiting a less congested DC.
Stop coping with your excuses.




If SE really wanted to endlessly chase money they'd do stuff more like Blizzard has done. People give them too much credit. It's a lot more to do with slow or incompetent development than anything else.
Just like how people claim the housing issues are a way for them to make money by keeping people subscribed. That's giving them credit for something that clearly isn't the case. They just haven't managed to make unlimited housing when literally every other MMORPG manages it because they couldn't manage to code it within the constraints of their self-imposed infrastructure setup.
If they wanted people to pay to transfer worlds that badly they'd probably not have made DC travel or world visit in the first place.
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