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  1. #1
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    They've backed themselves into a corner. The only rework is the hotbars, but not the "end use" which is that DPS has to be balanced. Tanks need to be a certain percentage under the DPS and healers a certain percentage below that. And content has to be clearable in a certain timeframe due to enrage timers. Therefore, as long as that is true, DPS has to be balanced within a certain range. There won't ever be a true support class because the moment you give a job "too much" support, they'd have to drop the DPS to balance it. But, if a group can't clear content in time, then they'd have to put that DPS back.

    I expect further simplification of jobs. More ways to cast while moving. Less positionals. More combining abilities to either the same hotbar button, or just combining a few OGCD DPS abilities into one button that does the sum total of that potency.

    I don't think an overhaul/rework can be more than that given how they've boxed themselves in for the last 11 years.
    (2)

  2. #2
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    668
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Quote Originally Posted by dspguy View Post
    They've backed themselves into a corner. The only rework is the hotbars, but not the "end use" which is that DPS has to be balanced. Tanks need to be a certain percentage under the DPS and healers a certain percentage below that. And content has to be clearable in a certain timeframe due to enrage timers. Therefore, as long as that is true, DPS has to be balanced within a certain range. There won't ever be a true support class because the moment you give a job "too much" support, they'd have to drop the DPS to balance it. But, if a group can't clear content in time, then they'd have to put that DPS back.

    I expect further simplification of jobs. More ways to cast while moving. Less positionals. More combining abilities to either the same hotbar button, or just combining a few OGCD DPS abilities into one button that does the sum total of that potency.

    I don't think an overhaul/rework can be more than that given how they've boxed themselves in for the last 11 years.
    They could do a full support job, but it would be crazy good numbers to compensate the lack of dps. Like if something buffs your damage in some manner, it would have be magnitudes stronger than is currently considered the best to be worthwhile. Like so good for the damage boost for the party that it makes Ninja's Trick Attack look minor by comparison. And it has to be that cracked if they test it with stuff like ultimate in mind so it would be like a big selling point of an expansion. Meaning it would have a similar effect like Pictomancer, where for lower tier content like a normal dungeon, the party is just speed clearing through.
    (0)