

Apparently FFXIV is doing very well in SK (according to a few overseas friends), but only so so in China. Though mobile is king there so they'll certainly eat FFXIVs version when it comes around. Wonder whats SEs cut from all that...



Looks like high cash shop prices are meant to alleviate the continuous drop in the population. Let's pay SE for content cadence, RIGHT?
A decrease in players is pretty much the only thing that can prompt them from deviating from their formula. Although I dont expect any such change to happen quickly.



I can search for trends without being subbed to the game. Are we really trying to justify actual player population based on silly google trends? Fr?
As long as the game still actively interests you, it means nothing in the long run if you are subbed or unsubbed in the present time. If you are unsubbed but still searching for stuff related to it, it means that the likelihood to return to it is still great additionally it also means the retention did its job.
No company expects to have 100% retention or have the same number of players at all times nor that they matter as they are always fluctuating.
I wish problems in life would have easy answers but while the story quality may be a contributing factor to the decline in population (for example) there is no way to 100% correlate it or even claim it's the main contributor or any other singular variable but rather a cumulus of factors within the game + external which SE has no control over.
Simply put, what those numbers show is just a difference in population and NOT the reason why.
You are just suffering like most here from confirmation bias. You take a piece of data and interpret it however you feel it fits best for your own narrative in order to fuel your own misery and spread it around in the process as well.



Not surprising, I can see that in my own FC and friend list. Hell, I've been raidlogging basically since Dawntrail dropped. Unless you're a raider, there's nothing to do. I have absolutely no idea why they didn't push out field operation content sooner, that would have kept the more casual players who can only invest an hour or two a day into the game happy for ages. Personally speaking, if it weren't for the handful of friends who still play, I would have been long gone, too. SE have been showing is for a long time that they don't care about this game. Either this steady bleeding of active players will finally kick them into action, or, more likely, the game will just slowly continue winding down. MMOs, sadly, seem to be a dying genre anyway.
The things about the field content is when you remember the Fan Fest and all the content announcement during that time, you realize than it came up really late. It wasn't even revealed during a fan fest, with this in mind, it's easy to think that it's probably the content with the lowest development times and will come after the content revealed during Fan Fest. (Probably 7.35 if players are lucky.) When they finally started speaking about this field content, I was really under the impression that it wasn't planned before player starts complaining about the lack of it in the fan fests and was designed during that period making it a last time additions to the expansion.Not surprising, I can see that in my own FC and friend list. Hell, I've been raidlogging basically since Dawntrail dropped. Unless you're a raider, there's nothing to do. I have absolutely no idea why they didn't push out field operation content sooner, that would have kept the more casual players who can only invest an hour or two a day into the game happy for ages. Personally speaking, if it weren't for the handful of friends who still play, I would have been long gone, too. SE have been showing is for a long time that they don't care about this game. Either this steady bleeding of active players will finally kick them into action, or, more likely, the game will just slowly continue winding down. MMOs, sadly, seem to be a dying genre anyway.



That's completely on SE, though. They easily could have developed it before FRU or, at the very least, Chaotic.The things about the field content is when you remember the Fan Fest and all the content announcement during that time, you realize than it came up really late. It wasn't even revealed during a fan fest, with this in mind, it's easy to think that it's probably the content with the lowest development times and will come after the content revealed during Fan Fest. (Probably 7.35 if players are lucky.) When they finally started speaking about this field content, I was really under the impression that it wasn't planned before player starts complaining about the lack of it in the fan fests and was designed during that period making it a last time additions to the expansion.
The feel I got from this announcement is that it wasn't planned for DT to have a field content at first though, so they couldn't developed it before FRU or Chaotic that were already in development before the first Fan Fest. If they really decided to add it between first and second fan fest (announcement being between second and third during an interview if I remember it right), that was like a year ago, we're far from getting it from now.
I do think that they should have released something else than Chaotic and somethings grindy, it should have been relics, and it shouldn't be tied to field content (but field content could help progressing later in the expac).
FRU was probably in development since the release of TOP and Ultimates are now almost a permanent new content for .1 and/or .3 so nothing could come in its place.
Don't worry, you're not alone in this, and I'm sure that most people asking for a field content haven't done one during their patch cycle. This sudden love for a content type that was so much hated when released is surprising.
Last edited by Kazelus; 01-11-2025 at 12:05 AM.
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