Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 23
  1. #11
    Player
    Tyintheron's Avatar
    Join Date
    Oct 2018
    Posts
    65
    Character
    Justarian Demarius
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BigCheez View Post
    I don't agree. There aren't any activities to do there therefore it is not content.
    There's clearly a been lot of effort and - dare I say it - love put in this year's event by the XIV folks.

    It's two (pre-setup and post-setup) instanced zones, a quest line, and multiple items to get from completing the questline, which is very clearly "something to do."

    If "quests" and "quest rewards" and "new instances" don't count as "content" in an MMO any more..? I'm not even sure where to start with that line of thinking.
    (8)

  2. #12
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    665
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by NegativeS View Post
    "Yes, we can't have one world designer work on this minor thing because it'll take away from the work being done by the instance/quest/mechanics designers. Why?... It just would, okay?"

    Don't drink the SE kool-aid, they can absolutely do both things at the same time, they just choose not to because a shareholder's portfolio might have one less 9 than he was expecting at the end of a quarter.

    The people who build these event spaces are absolutely the same people who build the instances for exploration zones, dungeons, trials, raids, alliance raids, deep dungeons, varient/criterion dungeons and pretty much all of the other meaningful content in the game. Of course it would take dev time away from other things.
    (1)

  3. #13
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by BigCheez View Post
    The people who build these event spaces are absolutely the same people who build the instances for exploration zones, dungeons, trials, raids, alliance raids, deep dungeons, varient/criterion dungeons and pretty much all of the other meaningful content in the game. Of course it would take dev time away from other things.
    And Area generally Smaller than even Half of a Dungeon that will keep getting reused year after year. One Time Only, Barring any small colorscheme changes or additions, slowly over time.

    Or Content that Keeps being made from scratch, each time, and the only thing that is shared between them is the fact that the core combat or systems are the same.

    I'd say making just one Reusable and returning instance is nothing at all taxing for them.

    And I don't mean reusable as in the instance can be booted every day.
    I mean that the map will be used the exact same way for different content. (Like how old ARR and HW <Hard> dungeons used to be.)

    Instead they lessened the number of dungeons they made for other good content.

    SO OVERALL
    ONE REUSEABLE AND RETURNING INSTANCE
    that doesn't even take more than half a Dungeon in space

    Is really not that taxing for them in resources.

    Many just don't have good optics on how things will take for them to actually complete.

    If it was actually that much, we'd never have the Saints wake and Starlight instances.

    let alone the repurposing for minigame instances for saints wake(Dng)

    It isn't if they can, or if it'll cannibalize the rest of the game.

    it's if they want to do it or can imagine it, or if we would want one.

    Literally a everyone can have both their cakes, and eat their own.

    It's just a matter of when they make a plan, and when they'll slot it in.

    No One Really Loses out here?
    (0)

  4. #14
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    665
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by GTK0HLK View Post
    And Area generally Smaller than even Half of a Dungeon that will keep getting reused year after year. One Time Only, Barring any small colorscheme changes or additions, slowly over time.

    Or Content that Keeps being made from scratch, each time, and the only thing that is shared between them is the fact that the core combat or systems are the same.

    I'd say making just one Reusable and returning instance is nothing at all taxing for them.

    And I don't mean reusable as in the instance can be booted every day.
    I mean that the map will be used the exact same way for different content. (Like how old ARR and HW <Hard> dungeons used to be.)

    Instead they lessened the number of dungeons they made for other good content.

    SO OVERALL
    ONE REUSEABLE AND RETURNING INSTANCE
    that doesn't even take more than half a Dungeon in space

    Is really not that taxing for them in resources.

    Many just don't have good optics on how things will take for them to actually complete.

    If it was actually that much, we'd never have the Saints wake and Starlight instances.

    let alone the repurposing for minigame instances for saints wake(Dng)

    It isn't if they can, or if it'll cannibalize the rest of the game.

    it's if they want to do it or can imagine it, or if we would want one.

    Literally a everyone can have both their cakes, and eat their own.

    It's just a matter of when they make a plan, and when they'll slot it in.

    No One Really Loses out here?
    This would be a fair point if lack of content wasn't already one of the primary complaints about the game.
    (0)

  5. #15
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by BigCheez View Post
    This would be a fair point if lack of content wasn't already one of the primary complaints about the game.
    This would be a valid response, if it had any substance.

    There's a lack of content, and a lack of content people themselves like.

    The problem with that is just SEs unwillingness to push up content that would actually keep players entertained. Like Exploration Zones.

    So thanks for making out point for us.

    So no one is really against instance Seasonal social spots.

    The only issues, are pointless and irrelevant. Related only to SEs poor release schedule.
    (0)

  6. #16
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    665
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by GTK0HLK View Post
    This would be a valid response, if it had any substance.

    There's a lack of content, and a lack of content people themselves like.

    The problem with that is just SEs unwillingness to push up content that would actually keep players entertained. Like Exploration Zones.

    So thanks for making out point for us.

    So no one is really against instance Seasonal social spots.

    The only issues, are pointless and irrelevant. Related only to SEs poor release schedule.
    And do you think the exploration zone would be ready for release earlier or later if they had more of their level designers working on event spaces?
    (0)

  7. #17
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by BigCheez View Post
    And do you think the exploration zone would be ready for release earlier or later if they had more of their level designers working on event spaces?
    You already given up your position. there's no need for you to keep pushing it.

    The only reason you keep pushing your point is to gum up conversation.

    Everyone who's paid attention to game studios know it's all subjective to the team. growing larger can be a detriment. Just as not enough can be stressed this.

    If you want them to get more hires, simply make a thread about it.

    You're attempting to hijack and derail this thread at this point.
    (0)

  8. #18
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,267
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    The cozy instance added for 2024's Starlight Celebration was the only part of the event I enjoyed.
    (0)

  9. #19
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,955
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TheGrimace View Post
    The cozy instance added for 2024's Starlight Celebration was the only part of the event I enjoyed.
    It was the only part of the event that wasn't walking from cutscene to cutscene in Gridania.
    (1)

  10. #20
    Player
    KingBruiser's Avatar
    Join Date
    Jul 2017
    Location
    Ishgard
    Posts
    1
    Character
    King Bruiser
    World
    Jenova
    Main Class
    Warrior Lv 100
    100% agree.

    In game holidays are one of the things I look forward to the most in this game!
    (1)

Page 2 of 3 FirstFirst 1 2 3 LastLast