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  1. #21
    Player
    Eyrilona's Avatar
    Join Date
    Aug 2022
    Posts
    346
    Character
    Syhrwyda Holskansawyn
    World
    Twintania
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Aidorouge View Post
    I get the feeling that if they could be farmed for good stuff, it would just increase the already large amount of bots, or how if the Yo-Kai Watch events are anything to go by every year, it would become a source of endless "screw you, got mine" griefing by other players.
    There are ways to do a lively open world right, but FFXIV has made so many design choices already that are not compatible with it, anything we propose for it now is going to be riddled with issues.
    (0)

  2. #22
    Player
    BunnyBrat's Avatar
    Join Date
    Jan 2024
    Posts
    139
    Character
    Apollo Muscadet
    World
    Halicarnassus
    Main Class
    Dancer Lv 100
    What was the original steps of faith like? I got worried by the statement and looked it up but it seems the version I played is the new one. I enjoyed it. But what was the original like?
    (0)

  3. #23
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    709
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by BunnyBrat View Post
    What was the original steps of faith like? I got worried by the statement and looked it up but it seems the version I played is the new one. I enjoyed it. But what was the original like?
    the main structure was pretty much the same. But players had to use the enviromental traps on the towers at the right moment to stand a chance to kill the dragon before it was game over, otherwise DPS was pretty much never high enough for the kill. Players had to do specific things like waiting for the dragon to stand on a specific spot or do a kill, or kiting dragon adds into the cannon fire. Not too in depth, but not a walk in the park either.

    The biggest problem was/is that you cannot reset the instance once its clear that you cannot win this round. That too has created not just a little bit of frustration.
    (7)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  4. #24
    Player
    Barwara's Avatar
    Join Date
    Dec 2020
    Location
    Limsa Lominsa
    Posts
    144
    Character
    Barwara Sasna
    World
    Zodiark
    Main Class
    Warrior Lv 100
    I want better quality MSQ, but I also want

    - More engaging side quests. Stop it with the fetch quests. Engaging side quests with our favorite NPCS, quests which don't even need to be related to the MSQ. Let's go spend some time with Estinien, Ishtola, Thancred, and uncover some side plots with them.
    - More engaging exploration and more engaging gameplay. Out with the running between NPCS to talk, talk, talk, talk and then slog through cutscenes where people still just talk. :/
    - More engaging exploration and open-world content. Every single zone is so empty, you never have a reason to go back after the MSQ.
    - More accessible end-game content. As a 'casual' player I'd still like to try out Savage raids and what not, but it seems impossible when other players set such high standards.
    - Better rewards to incentivize participation... but yet again I get very tired of content when I need to replay it for the sake of the grind...
    - More risk-taking from the side of the devs...
    (7)

  5. #25
    Player
    BunnyBrat's Avatar
    Join Date
    Jan 2024
    Posts
    139
    Character
    Apollo Muscadet
    World
    Halicarnassus
    Main Class
    Dancer Lv 100
    The comment about people having anxiety didn't sit right with me. It's crazy the ableism in this community. Did someone tell you they had anxiety or is this just an assumption? Also, if a person isn't sure they can handle something then why not work with them instead of forcing them to go at your pace? Big pulls mainly affect the tank and healer so if either one of these people aren't ready, you're in for a wipe anyway. And what you'd thought would save you time, ends up costing you more time in the long run. Also people tend to at least try and if a wipe happens, they will take it slower. But it's weird that that is your gripe, as if you were never new to the game yourself.
    (1)

  6. #26
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,244
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BunnyBrat View Post
    What was the original steps of faith like? I got worried by the statement and looked it up but it seems the version I played is the new one. I enjoyed it. But what was the original like?
    Although the original version involved some people using cannons to subdue it and the trash mobs while the rest tanked/healed/DPS, this was quickly nerfed and you could realistically brute force it with DPS. Which is exactly how most people fought Steps of Faith for most of the game's history. We followed it to the end of the bridge DPSing it down and that's really it.

    This is how it was at release, where someone had to climb the tower and use the dragonkiller and cannons could be used on adds:This is how it was in Heavensward with ilvl brute force and the 2.57 nerf:
    Vishap's maximum HP has been reduced.
    The maximum HP of all enemies that spawn has been reduced.
    Damage dealt by certain enemies has been reduced.
    Damage dealt by Vishap's underfoot attack has been reduced.
    Damage dealt by Bertha cannons upon exploding has been reduced.
    https://www.youtube.com/watch?v=RHsbJP_GtAc

    Which effectively meant you could ignore the cannons and just DPS, but it took people a while to be aware of this. As the years went by, I stopped seeing anyone really bother with cannons because battle system changes meant you could just brute force everything. I'm sure you could find more recent videos where we just followed it to the end mindlessly attacking.

    To be honest, the trial version was better. Just felt dramatic and really cool to have actual players involved in defending the bridge from a giant that is actually moving. The solo duty feels more in line with what they normally do now with those type of fights, but being "in line with the norm" takes away from how good it feels with players.
    Quote Originally Posted by BunnyBrat View Post
    if a person isn't sure they can handle something then why not work with them instead of forcing them to go at your pace?
    This is key really. Demanding things of others in a dungeon is an easy way to get contacted by a GM. They're playing how they want to and don't necessarily have your experience/culture.
    (2)

  7. #27
    Player
    BunnyBrat's Avatar
    Join Date
    Jan 2024
    Posts
    139
    Character
    Apollo Muscadet
    World
    Halicarnassus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jeeqbit View Post
    This is key really. Demanding things of others in a dungeon is an easy way to get contacted by a GM. They're playing how they want to and don't necessarily have your experience/culture.
    Not to derail the conversation but "culture?"
    (0)

  8. 01-02-2025 06:54 AM

  9. #28
    Player
    NamiRocket's Avatar
    Join Date
    Mar 2023
    Location
    Limsa Lominsa
    Posts
    113
    Character
    Nami Fhaeroa
    World
    Balmung
    Main Class
    Arcanist Lv 12
    Quote Originally Posted by Yukimin View Post
    #09 - Subpar story since Shadowbringers
    This is a bit more subjective as I heavily disliked both Endwalker and Shadowbringers. Seriously, in Endwalker's case if I wanted a good story about Hope vs. Despair I'd close the game and replay Danganronpa instead.
    I'm sorry, but this made me laugh.

    Like, I'm with you up to a point. Endwalker's story was very disappointing to me, too. But the example you use as a better hope vs. despair storyline just makes me laugh. Danganronpa is great, but it's not because of the paper-thin hope vs. despair backdrop. It's because of the characters, their interactions with one another, and the mysteries you have to solve. Everything outside of the school setting is actually kind of dog water and none of it makes any sense.
    (1)

  10. #29
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    People keep complaining about the 2minute meta. But it was originally the players who wanted it. Making buffs go all wierdvand out of line isn't going to help with the combat feeling stale, but for sure what they could do is improve the 1 minute burst. I prefer gnb over rpr solely for this reason
    (1)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  11. #30
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    773
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    FFXIV Absolutely has almost no end game content to keep you subbed.

    I don't even care about gearing anymore if all the roulettes are synced down , going bis in to regular content don't even make a difference.

    PVP doesn't even need gear, stats , builds or whatsoever, only need level 30.

    Mount farming? Good luck because they are prohibited in all the cities even in DT once again, also why bother even traveling when you can spam TP.

    Raiding? Definitely worth the time so you can have a shiny weapon for you to stand idle in Limsa.
    (6)

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