Sorry I won't respond to anything. Not because I don't want to engage but because the forum is terribly designed for that.
Sure there are pieces when a semblance of wanting to do a good job sparkles through like flying in ARR zones.
But that was done outside of Yoshidas knowledge.
Same as with the hats. You have ones that just cut away Miqo'te ears and ones that don't. That for example doesn't have a technical excuse and either showes extreme fluctuation in quality or that certain devs seem to make a bigger effort than others.
The interviews, blogs and so on are PR. Of course no one goes on stage with mouth down and says "yeah actually I don't really care for all this".
The whole thing is also always painfully obvious in that it is scripted. Not a criticism in itself because everyone does it but I don't see it as a point to defend them.
If they play it themselves and enjoy it despite numerous feedback on all sides of the ocean then that seems to me even more a case of them not knowing how video games work anymore or even worse they completely ignore the feedback just so they can have their own way.
I will defend things that I think are good like the music, the graphical update (and especially the handling of feedback) or fight design in parts.
But I will absolutely call out things that don't have any defense and Viera hats are part of that.
After all those years they have absolutely no excuse for it other than lazyness or unwillingness same with gear cutting of racial features. We are talking about professionals here who design gear for a living.
If they want to do better and are called back by whoever then that makes it even worse in my opinion.
Island sanctuary as well I will not defend despite me being probably being one of the few who enjoyed it to an extent.
The engine as an excuse is completely overused because when they want they already showed that they can do it like with the graphics update or the Hrothgar hair/ear issue. It is also no excuse for unengaging gameplay.
I give them kudos for the rewards there but none other.
So no I stand by my point.
Either they have an engagement issue with their work, are restricted by a complete overplanning from Yoshida or have terrible quality control.
There is one point where I defend them though.
It all needs the final ok from Yoshida and in the end he is the one responsible for everything and not the devs themself. That's why he get's a bunch of money and the duty of the boss.
They market it as an MMO.
That defense is correct in the story department in "MSQ and story comes first" and yes I agree that this is a good thing that probably made the game as big as it is.
But let's not excuse everything with that mentality.
I am absolutely in favour of teh MSQ being easy to get into and even to be completely soloable but the rest should still be an MMO.



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