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  1. #21
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    751
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mortex View Post
    I mean you could just have both healer outside and a dps inside they reach the sides easy with heals and a person dying inside can be revived and teleport over and if a healer dies you still have a 2 on the platform so you don’t have the inside rezz problem anymore.
    I know that, but that does to some degree add stress on those dps with how much heal output there is, and general positioning. If the target is midcore, then having role positioning is often better. Thats why i thought making rezzing a bit more reliable does realy help, while not realy needing to change the fight itself. No mechanic does change then, except recoveries get more freedom. Thats why i think its a quite good solution, as now its essentialy meta to at least have 1 caster in the dps group to replace the missing healer for rezzes. It doesnt change very much, except making it slightly more graceful when mistakes happen.

    Note that its not about being anoying for yourself, the anoying part is often that when things go bad, you cannot act at all. Making this part a bit more graceful should result in less wipes from body checks.
    (0)

  2. #22
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    424
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    I disagree about feint particle beam, i didn't even read that far and just ran and it turned out fine. There's a pretty limited number of possible actions on the tiles, people can figure it out. And you can get hit once and survive. But yeah the hard body check on towers is completely out of place. Everything else is recoverable short of a total alliance wipe.
    (0)
    Last edited by Immut; 01-01-2025 at 03:07 PM.

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