Casuals trying harder content > hardcore players get annoyed at wipes > hardcore players blame casuals for not playing their job properly or not done savage before > casuals stop trying said new hard content > hardcore players complain there's not enough players for extra reward boost > casuals leave or wait til next new "hard" content comes out
Rinse and repeat.
The problem has been ultimately caused by SE due to them making all jobs braindead (healers especially), therefore casual players mostly YOLO the buttons, they don't care about 2 minute meta. There's no different difficulties in different jobs, they all play the same with just different flashy effects. Yoshi-P is creating a bigger and wider rift between players, feeding hardcore players more content while forgetting about the casual/midcore players.


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