Right, Eureka was the only REAL raid we got, everything else is just another trial, often very disconnected from the previous one....
EDIT. Ok sry, the Bozja stuff as well, but i cant judge as i never did Savage and abandoned it fast, as the grind was BS.
Honestly, if I had to pick between 3 zones like Eureka in an expansion, or 3 Savage tiers, I would prefer those zones. People got to a point of calling me an elitist in here, but I've said already that I think normal Alliance should drop pieces equal to Savage gear. I just don't think the develeopers should put better(not equal) pieces in content they've never tried before, or haven't tried in years.
Clould could as well have been 735 or even 740 - it does not matter in like 2 months. Would it be released with the even numbered patches the 730 would be fine, but as is? we trash it for crafted/normal raid/new tome the moment the even numbered patch hits.Honestly, if I had to pick between 3 zones like Eureka in an expansion, or 3 Savage tiers, I would prefer those zones. People got to a point of calling me an elitist in here, but I've said already that I think normal Alliance should drop pieces equal to Savage gear. I just don't think the develeopers should put better(not equal) pieces in content they've never tried before, or haven't tried in years.
But yes, the Zones were better - except for Pagos where you felt like they wanted to hit us for not playing as intended lol
- I just wished for more raids inside em, the Arsenal was fun... just a bit more forgiving and it would be perfect. Actual raids, we RAID some place...
About the stats.... i still feel we should change how gear works, every piece should have ALL stats on it, with the difference being the amount. IE one set has more SS or DH, one has DET or Crit and materia can make up for the lower ones. It feels horrible having to choose between stats or Ilvl, loosing 300 crit for SS/DET lol
Also, the Cloud gear should have at least more materia slots to make up for its pointlessness...
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