Quote Originally Posted by remiff View Post
There’s absolutely no issue with introducing challenging 24-man content.
The problem is that it targets a minority of players, meaning it will quickly die off, and there’s no alternative.
If there were a version of the fight designed to cater to a broader majority of players, it would be a different story.

The issue is that they don’t provide content with a medium level of challenge.
It’s either too easy, or it’s extreme or savage, and they know very well that this type of content doesn’t work. Be it criterion dungeons or similar content, it has never worked and never will.

So why not adapt content to have a version accessible to a broader majority of players instead of once again creating niche content? Especially when the game has been experiencing a drought of content with good replayability and casual++ appeal since Endwalker.
Another issue is that there rewards most of casual players want aka the new hairstyle. Why lock glam items and hairstyles behind content that is for minority of players and will die off very quicky. I think the gear and the mount you get from the 24 man savage is enough of reward for those who want to do it...I don't see why the hairstyle is even in there.