Quote Originally Posted by ovIm View Post
I am not arguing about the distinction between hard-, midcore, or casual players. What I was saying in the quoted text - i do not subscribe to the notion that Savage fights are "midcore", not if they are the regular difficult endgame that FFXIV offers since its release. Ultimate is a step above that, for those wanting an extra challenge.

Everything else you say here makes sense, yeah.
But the distinction is precisely what is always lacking in all these discussions about "there is no content for group x". There is always demand in the forums for "more midcore content", but when prodding for details, without fail it comes down to "easy to clear first lockout without proper knowledge of one's own job or enemy abilities or any strategies while watching some movie on the 2nd screen, 2 wipes max". The real issue I think is that the label "casual" is usually used to unfairly denigrate others, so people who are at the same skill level have tried to rebrand themselves as "midcore". And so they demand "midcore" content, which is the very same difficulty, but don't want to admit that it is. The "casual" content features no failure state when a majority of people don't do their rotation properly and fail mechanics repeatedly. I have yet to see anyone tell me how to make "midcore" content without either putting a requirement an people's ability to perform their jobs, or to perform the mechanics correctly.