I think it's really fun. But I think when there's lots of guides out, it'll be better for more organized regions that use consistent macro positions for mechanics because NA plays chess with waymarks to figure out positions, wastes a load of time and then forgets their position that changed every party.

I think being able to carry a certain % of people is good because that was what made Bozja work. As it stands people need to know and be able to do mechanics, but you can have a small amount of mistakes at any given moment and still get through with vulns, damage downs, bleeds or rez, so it doesn't seem like it has to be flawless. Just can't overdo mistakes or it has a domino effect.

The third phase is crazy though and might stand in the way of that. I have hope that efficient strats will be ironed out for it but we'll see.