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  1. #1
    Player
    ExiaKuromonji's Avatar
    Join Date
    Jul 2022
    Posts
    71
    Character
    Exia Kuromonji
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Collin_Sky View Post
    It's an absolute mess in chaotic
    Yes and it's glorious.

    It's not a skill issue (on my part)
    99% of people are going to say this so I don't think that holds much weight.

    It's week 1 in PF, the raid was cleared in 4 hours. It's not that bad. Biggest issue was probably people expecting it to be EX level for some reason.
    (2)

  2. #2
    Player
    FlorineC's Avatar
    Join Date
    Aug 2015
    Posts
    47
    Character
    Florine Chattelfort
    World
    Excalibur
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Aidorouge View Post
    That would suggest that the content was never intended for casuals to attempt then and the "new player bonus" is a grift, even the notion that it's supposed to be a "step" towards Savage is a complete lie because it's clearly being locked to players who have their BiS through Savage already.
    I think it depends on what you mean by "casual". My impression has always been that this content is for people who are still progging savage to give them a gear boost to help with M4 and maybe M3. In that respect, I'd say it's probably for casuals because the people still progging Savage at this point are by and large casual players and casual raiders, but I wouldn't say it's for casuals in then sense of someone who's never done a raid before, and I don't feel like it was ever intended to be. I haven't kept up with everything the devs have said about it leading up to release, but this always seemed like the obvious target audience for Chaotic. Regardless, not sure how the first time bonus is a gift, it's just incentive to help people clear and it accomplishes that.
    (1)

  3. #3
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,251
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    What they should have done is made 2 tiers. Hard and savage. (Hard is still the same as it is now, and savage is ultimate-tier.)
    (0)

  4. #4
    Player
    ExiaKuromonji's Avatar
    Join Date
    Jul 2022
    Posts
    71
    Character
    Exia Kuromonji
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by hydralus View Post
    What they should have done is made 2 tiers. Hard and savage. (Hard is still the same as it is now, and savage is ultimate-tier.)
    So they should have done twice the work and pissed off even more people?
    (2)

  5. #5
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,088
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ExiaKuromonji View Post
    So they should have done twice the work and pissed off even more people?
    Criterion and Criterion savage. heh
    (1)

  6. #6
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Valence View Post
    Criterion and Criterion savage. heh
    That wasn't twice the work at all. That was literally just making a wipe reset the duty instead of the current boss.
    (0)

  7. #7
    Player
    ExiaKuromonji's Avatar
    Join Date
    Jul 2022
    Posts
    71
    Character
    Exia Kuromonji
    World
    Famfrit
    Main Class
    Paladin Lv 100
    That and some tweaks to damage enemies to to players and enemy health pools as far as I know. Still no where close to 2x the work.

    And if the guy I originally was responding to is saying that would be good for savage, then no, it'd literally do nothing.
    (0)

  8. #8
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Collin_Sky View Post
    That wasn't twice the work at all. That was literally just making a wipe reset the duty instead of the current boss.
    Criterion and criterion savage were pretty much the same content with the numbers cranked up and a few extra flags enabled for savage but it did also come with variant, which will have been a lot of extra work but allowed casuals to get some value out of the content.
    (3)

  9. #9
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,789
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by hydralus View Post
    What they should have done is made 2 tiers. Hard and savage. (Hard is still the same as it is now, and savage is ultimate-tier.)
    What? This is backwards.

    Yes, they should have 2 tiers. Hard should've been Chaotic, and then normal being the more easily accessible/entry point into Chaotic.
    (2)

  10. #10
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    781
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Collin_Sky View Post
    There is nothing less fun than depending on 23 other people to not screw up
    There are however 2 very important diffirences that change the difficulty compared to regular savage a lot:
    - In regular savage, its 1 clear per week. And no one is ever going to bother reclearing it if there is no rewards. It makes searching for people harder the longer it takes.
    - Because people are rewarded to reclear it with newer players, they are far less likely to care. And this makes the finding 24 people a lot easier, since there might be 16 who already cleared the fight. And depending on the roles and positions, they do allow you to follow them for certain mechanics. (and even if not following, they can still hint cueues on for example when to refresh your platform at an optimal time.

    They did a very good job at making reclearing rewarding here. And especialy its system does make it much better to find a clear party.

    For me finding a clear party was significantly easier than m1s. So while its savage, i realy dont see the PF problem here.

    The bigger problem is trolls. Having 1 person constantly aborting can destroy parties, and as the leader (or anyone) cant see who is doing that. It makes handling those a pain (it usualy collapses the party). That is the only thing that got worse compared to 8man groups.

    I also would like it if you could put a condition in the PF that states you must at least have reached a certain phase. Now its just description, and the number of times i saw cutscene viewers in a looming prog party is excessive. Having the game mark thresholds itself as a number, and then giving players access to that phase number in pf could be fine. The chat log can state the actual new phase being unlocked. And for this fight i would say 4 tresholds are going to be helpful: phase 1(first diamond - just to exclude new players), phase 2 (tiles phase starts), phase 3 (2nd diamond starts), phase 4 (enrage cast starts).
    Using a number also makes it reusable for other content. The interface can change it to a representing text if needed, but even if its just numbers, players will figure it out anyway.
    (0)

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