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  1. #1
    Player
    Fuyuqi's Avatar
    Join Date
    Nov 2024
    Posts
    31
    Character
    Lukewarm Tenderloin
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Voidmage View Post
    There were literally people taking a damn BREAK from this game.
    People also try this out because ilvl 710 basically IMPLIES catch up.
    And for your information just in case, I AM >720 just sadly one damn ilvl below 725 that people decide to lock this crap behind for whatever reason because dare me to actually to not play the game for a few weeks because it was just ass in content and coming back BECAUSE I wanted to try chaotic raid just to get filtered in PF by people who don’t want to do what the rewards suggest.
    ACTUALLY HELPING PEOPLE CLEAR AND CATCH UP!

    Instead here we are in this thread with people even wanting to gatekeep this content from those who didn’t do savage or the latest Ex.
    Sorry but you have to consider that maybe the point is to filter out people who don't raid regularly as much as possible. This fight is definitely hard enough and can waste enough peoples time that it should be locked behind something. People are intentionally setting ilvl requirements high because it filters out casual players as much as possible and I can't blame them.
    (5)

  2. 12-31-2024 09:12 AM

  3. #3
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,689
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Aidorouge View Post
    That would suggest that the content was never intended for casuals to attempt then and the "new player bonus" is a grift, even the notion that it's supposed to be a "step" towards Savage is a complete lie because it's clearly being locked to players who have their BiS through Savage already.

    It's just more content for hardcore players basically, because they weren't already growing fat from everything else Dawntrail gave them I guess.
    If I understand correctly the new player bonus is more of a "first come, first served" bonus, people who cleared in a group of first timers got a big bonus since they were all new. But it's a per-new-player bonus and is actually pretty small so it doesn't really incentivize groups of players who cleared to go back and help a new player clear for the first time.
    (0)

  4. #4
    Player
    caffe_macchiato's Avatar
    Join Date
    Aug 2021
    Posts
    703
    Character
    Macchi Ato
    World
    Balmung
    Main Class
    White Mage Lv 93
    “Just the a break and go play other games! FFXIV isn’t meant to be played continuously!”

    “Oh wait, you weren’t supposed to quit playing! You were supposed to grind every single week so you can do the new raid! What were you thinking by playing other games??”

    People will say anything just to defend the current state of Final Fantasy XIV. It’s hilarious at this point.
    (18)

  5. #5
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    691
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by Absurdity View Post
    Does it though? Savage also only requires ilvl 700-710 and for that it sure doesn't imply catch up.
    None of the previews they showed implied that it's some freeby catch up gear thing, only that it's supposed to be a 24man fight somewhere between extreme trials and M3S in terms of difficulty.
    For a raid that gives an alternative to savage gear and comes so late in the patch at the end of the first savage lifecycle with the same ilvl as beginner savage, yes I would say it implies that it’s catch up.

    No one expected “freeby” catch up just the ability to catch up without needing to do yet another savage fight.

    People also had in mind the original words of Yoshida that it originally was supposed to be less difficulty before they fucked up, another thing that implies catch up (or at least I and apparently the Japanese forum did).

    It’s quite easy imo.
    Either they should have adjusted the difficulty beforehand when they realized themself that they went overboard or just raise the minimum ilvl to 720 themself and lower the max one to 725 or something or only 720 just to test how it works.
    Because as it stands the 710 is apparently extremely misleading if I understand you correctly and the community is raising it anyway.


    Quote Originally Posted by Fuyuqi View Post
    Sorry but you have to consider that maybe the point is to filter out people who don't raid regularly as much as possible. This fight is definitely hard enough and can waste enough peoples time that it should be locked behind something. People are intentionally setting ilvl requirements high because it filters out casual players as much as possible and I can't blame them.
    I will never accept locking out part of the playerbase from content after they got nothing in months just so the part of the playerbase that got everything in this expansion doesn’t have to interact with them.
    Like I said before. We actually want more players to give harder content a chance.

    The currency drop system should give a reason to actually help newer players.
    If the content for that is not designed to support that then it is a problem of the design team. And I don’t mean dragging dead weight behind but the fight to not fall apart if one group screws up.

    Edit:
    When I started the game the community would go out of their way to help people new to content even harder ones.
    I still remember people setting up help runs for coils even though they didn’t get anything out of it.
    I honestly wonder when that mindset was lost.
    (13)
    Last edited by Voidmage; 12-26-2024 at 05:44 PM.

  6. 12-26-2024 06:22 PM

  7. #7
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    503
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Majatok View Post
    I'm not surprised at all that this discussion is happening.

    I don't know why the devs jump back and forth between "so easy that the role system itself becomes irrelevant" and "so hard people start gatekeeping others out of it for their lack of commitment and skill". This happened in Variant/Criterion Dungeons too.

    Is it really not possible to make content that falls in between these extremes?
    the most hiarious part of Criterion is that they have 3 difficulties, but it's just afkmode, savage and savage+
    (4)

  8. #8
    Player
    Kahnha's Avatar
    Join Date
    Jun 2017
    Location
    Rubi Cups
    Posts
    59
    Character
    E' R-rok
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    So when they make new content you don't want it but then if they make the same old content... you don't want it....

    it sounds weekly locked and that would be my only complaint.

    Keep experimenting square you're doing fine, ignore he negative Nancys :3
    (1)

  9. #9
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,410
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kahnha View Post
    So when they make new content you don't want it but then if they make the same old content... you don't want it....

    it sounds weekly locked and that would be my only complaint.

    Keep experimenting square you're doing fine, ignore he negative Nancys :3
    Makes new content in a range of difficulty that is already swamped with content and makes it the headliner of a notoriously slow patch meant to hold people over instead of introducing content into the difficulty ranges that have no content right now

    Wonder why people are confused and unhappy that said content ranges don’t have any content still

    Blames it on the playerbase just wanting to whine
    (18)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #10
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kahnha View Post
    it sounds weekly locked and that would be my only complaint.
    It is not locked at all.
    (1)

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