I'm just glad they're experimenting with new bends on the core combat content at all, tbh.

That's not to say I wouldn't like wholly new experimental content, of course, but given that so much of those attempts haven't been that (instead, just bends on past experiments) and, by nature of not being related to core content, haven't been given any real weight (often aborting the project immediately if it doesn't see sufficient use), I'm happy to see that experimentation target something a bit more core this time around.

(Aside: Personally, next I'd most like to see a new take on dungeons and raids --in the manner of Bozja's, but taken even further in its abnormalities-- each by a different name.)