Definitely agree there. They could have benefited from a twice come ruin so Doom on multiple party members doesn't spell disaster so quickly.Honestly there is way too much doom as punishment in the fight.
I don't know if it's different in phase 2 onwards but imo a single mistake like reacting a second to late to the hand mechanic shouldn't result in an instant death, especially not in content that was originally planned as Ex difficulty.
The twice comes ruin mechanic would have been far better here.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.