Quote Originally Posted by Voidmage View Post
Honestly there is way too much doom as punishment in the fight.
I don't know if it's different in phase 2 onwards but imo a single mistake like reacting a second to late to the hand mechanic shouldn't result in an instant death, especially not in content that was originally planned as Ex difficulty.
The twice comes ruin mechanic would have been far better here.
Definitely agree there. They could have benefited from a twice come ruin so Doom on multiple party members doesn't spell disaster so quickly.