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  1. #1
    Player
    Eyrilona's Avatar
    Join Date
    Aug 2022
    Posts
    346
    Character
    Syhrwyda Holskansawyn
    World
    Twintania
    Main Class
    Dancer Lv 100
    My thoughts -- I think a level freeze at 100 from here on out would be okay, conceptually, IF they can solve two problems.

    One is relatively easy -- they need to accommodate for players who do not engage with high end content until they can unsync it, but this can be covered entirely by assigning increasing Echo bonus based on how many expansions back the content is from, so if 8.0 comes out and we're still capped at level 100, starting a content from DT with the unsync option would just add a % to your stats (or nerf the boss stats by %, which has the same result, and we are aiming to keep numbers smaller to not overflow calculations) to make it as much easier as if you were doing it from a next tier cap.

    The other problem though, is not so easily solved. The nature of the gearing cycle as we have it, which is one of the main pillars under why people play a lot of content more than once at all, implicitly requires that numbers go up. But we can't just keep adding gear wearable by level 100 characters with higher and higher stats, that would do the same for the calculations as if we were still gaining levels... while if we don't do that, and future gear sets are just slightly different distributions of roughly the same stats, there would be little motivation for many people to work towards them, other than for the pursuit of glam. Without the gearing cycle, we'd have even less reason to play in the months between new content drops. So SE would need to come up with an entirely new endgame play loop that isn't mostly about the treadmill of gearing up.
    (1)
    Last edited by Eyrilona; 12-23-2024 at 10:00 AM.