So how do we fix these issues? the proper way is to re-do the scaling of the entire game to give a sure fire bullet proof fix and ensure numbers never reach those calculations while still giving a sense of progress and fun, but in doing so it also changes how old content works, in other words depending on how it's done its less of a "me level 100 me smash" and more of a "oh crap the difference between 50 and 100 is only 50 stat points, i have to actually do mechanics" however if the scaling is done a certain way, it would still be "im 100 unga bunga me smash", it just really comes down to how hard or easy they want the content to be and if they ever want it to be trivialized.
with proper scaling an MMO should NEVER EVER need a stat squish or a level squish or if they do need it, it would be after a very very long time of actually being up and running, and most would never see that point of exhaustion as they'd likely burn out before it happens.
but seeing as XIVs scaling is closer to WoW and it has the potential to bring about the same issue and even after a stat squish were already due for another one basically?
im just worried that XIV is going down the same path that WoW went down that brought about the level squish and also brought about the screwing of its content areas.
level 70 content became level 30 content.
Level 50 content became like level 1-30 content.
it destroyed any sense of direction that game ever had and its already shoddy world building collapsed basically instantly.
with XIV's current scaling i believe they should leave us capped at level 100.
in FFXI they did a fantastic job with the level cap being at 99 as that game took great care in its end game balancing, yes power creep still happened but it happened over a much longer period of time and most end game content is still well, fun and you still have to do mechanics even for some of the older content even if you are 99, granted its at a faster pace and some of its skipped, but that cant fully be helped as it wasn't designed for a level 99 with full mythics or aeonics.
but with XIV my biggest worry is they'll let us go above 100 the stats will continue to get out of hand and then they'll screw the pooch and level squish us down to XYZ then figure out how many expansions or areas they have to basically re-design level and difficulty wise.
yeah XIVS MSQ is there to help keep things aligned and hold your hand, which is something that might make this worry irrelevant.
but im just looking at everything and seeing some stuff playout the same song and dance we used to get and im just curious as to where the games headed, i love this game and i just don't want to see it get lobotomized.