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Thread: Hamlet question

  1. #1
    Player
    KingBerry's Avatar
    Join Date
    Jun 2012
    Posts
    88
    Character
    King Berry
    World
    Hyperion
    Main Class
    Arcanist Lv 50

    Hamlet question

    Yeh been in top 20 supply rating for how long cant even remember but yeh i know there a way to get 60k+ points without being in top 20 and i want to learn how couse ive been burning all my time on supplys and its annoying.

    I know these
    1/psych
    2/rally at archer. Does it matter if u just rally one archer or u have to rally as much as u can?
    3/laugh at chief but i dont know if it matter if u laugh at him when he enter or when hes the last one.
    4 i know doing reset about 9-12 times will give extra points but can u guys tell me the right number and is there a specific time to do it or best time to do it?
    5 all archer have to be full heal?
    6 all dol/doh has to have lvl 1 broken weapon or any lvl but has to be broken? does whm have to have broken weapons as well or no?
    7. do they have to sleep when boss is last or no?
    8. Kill zombie
    9 Anything else im missing?

    and for Aleport u guys know the best order for DoL that will make it very easy to start doing reset
    i know R b rrrr_ but i only do that in golden bazaar or u guys think thats good for aleport as well.
    (0)

  2. #2
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    A few threads on this already but...

    Keep ATK buff and debuff up 100% of the time and you more or less get your 60k.
    3 DoH = 2 on ATK, 1 on DEF (if all 3 have 4 progress skills, you don't need to reset enmity), pop a regen sometime to get all 3 buffs up for bonus
    2 DoL = Red Blue Red....until last trigger dies....Red Blue Green Red Blue...(repeat Red Blue)
    2 Whm = Don't die to AOE, know how best to conserve mp. Has additional jobs of killing 2nd Add and Zombie. Can bring Zombie to aoe a militia to let them kill it.
    1 War/Pld = Kill 1st add on start. Claim 2nd add + Boss at 10 min in. Kite Boss till end of fight.

    As for lvl 1 broken tools, all except tank should have it.

    For Aleport, you can do RBRBRRRR.... with blue twice because the special weapons mobs come late but do it only if your DoL is fast. Pop a swiftsong before entering helps.
    (2)

  3. #3
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    1. You just need to /psych yourself

    2. You only need one person to /rally all of the archers.

    3. I've heard mixed things about this as well, I just wait until I get hate on him and laugh before I begin kiting.

    4. You only need to do the reset once for bonus points (technically twice once from DoL and DoH), however you still get points for continuously turning in ANY of the sets.

    5. Not to my knowledge, but it's more important to NOT LET ANYONE DIE (including party members), despite having like 10k hp they're pretty squishy without buffs so keeping them topped off helps reassure they'll live in the event DoH/DoL are slacking.

    6. It's not required but your party does receive bonus points for each broken and grade 1 weapon equipped. DoL can safely do this and so can WHM's, DoH depends on their gear and how many progression abilities they have, the Tank and BRD however absolutely needs to have a good weapon equipped in order to progress though. In a perfect setup you can have six people with broken grade one weapons.

    7. You receive a bonus for doing each buff and debuff, and another bonus for having all 3 up at the same time.

    8. The Zombie only appears if the Militia Archers and ONLY the Archers kill off all three of the special regular mobs, so poison or one of the party members kill any of them you've screwed yourself out of 5k (10k with level 2 hamlet multiplier) points. If your curious what mobs are the "Special" mobs they are the ones that have uniquely different weapons from their counterparts. The 3rd special mob spawns in the wave around 17:00 so after he dies you can use Poison without fear.

    General Tips:
    -Until the Chief spawns and redirects orders around the 20:00 marker you at least one WHM always watching the middle Front Line Archer. He'll be taking the brunt of the damage.
    -You always want Attack Up and Attack Down up at all times.
    -You can use DoL's Poison at the very beginning of Hamlet after you get the first Attack Down debuff on, and just spam Attack Down thereafter until you can verify the last special mob has died. Then do Poison > Sleep (for the bonus points) and just rotate Attack Down Poison from thereon.
    -Once all the non-NM mobs have died towards the end you can use Enmity Reset for both DoL and DoH safely, this is also the opportune time for DoH jobs to get all buffs up since crafting seems to be a bit slower than gatherers.
    -As a precaution whichever DoL is manning the pots near the gate, can usually laugh at the NM once he spawns just in case the Tank misses or forgets to do it.
    -Protect and Regen are your best friends if your WHM, Regens awesome because it's a cheap way to heal the Archers who aren't being wailed on (at least hard) and allows you to go back to focusing on the Archers being beat to a pulp right away.
    -Tanks should use Voke, Rampart, and Flash right away when the Chief spawns. That means nixing Sentinel, Antagonize, w/e if it's not already up NO EXCEPTIONS. The reason for this is if the Archers get a chance to wail on him before the tank has flashing hate it can be next to impossible to regain hate without using an enmity reset. Please note however the Chief will run up to the front line regardless of who has hate, but the tank does not need to chase after him because he'll come running back right away, from there use a hate combo of your choice and kite him.

    That's about the gist of what my group does and we average 65k overall, hope that helps.
    (2)
    Last edited by SwordCoheir; 08-10-2012 at 03:39 PM.

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  4. #4
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Top 20 is worth it if you are doing PUGs just cause it allows a pretty sizeable amount of room for error. That said if you are still wanting to not get a top 20 spot, the above tips are pretty good. I figure I'd throw out a few more:
    • You get a bonus for having all 3 buffs and a bonus for all 3 debuffs up. You DO NOT get any bonus for having all 6 up at once.
    • You get bonus points for buffs being put up consecutively without dropping, so make sure Attack up and attack down don't ever go away.
    • WHMs can help nuke down enemies if MP permits it to help speed things up.
    • If your DoL are quick enough in Hyrstmill and Aleport you can actually do a 2nd Blue sequence ( R > B > R > B ) to help get rid of enemies more quickly. This is easy to do in Hyrstmill cause the first special weapon enemy arrives super late but you need to be quick for Aleport.
    (0)
    Last edited by Estellios; 08-10-2012 at 04:58 PM.