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  1. #31
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Basteala View Post
    Oh 100%, but let's be real, that's not how most raids work. PCT is--at the end of the day--topping numbers, and those numbers are what people are going to look at. Someone could be a 99th percentile black mage, and most people will still take the PCT for party even if they gray parse. I know it. You know it. This happened to WAR and PLD last expansion during P8S. And that was over tank DPS.

    Also as a class who has to put in more effort for my damage and has no utility, I expect my damage to be better than a class that has offensive utility and is easier to play--at least in the same role as me. Sorry-not-sorry.
    There is no such thing as offensive utility in this game, raid buffs aren’t utility, you can argue tempra grassa is utility and I’d agree but basing the entire balancing design off the existence of tempra grassa is a bit much don’t you think

    And balancing based on “PF meta vibes” is literally the worst thing I can possibly imagine
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #32
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    456
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Supersnow845 View Post
    There is no such thing as offensive utility in this game, raid buffs aren’t utility, you can argue tempra grassa is utility and I’d agree but basing the entire balancing design off the existence of tempra grassa is a bit much don’t you think

    And balancing based on “PF meta vibes” is literally the worst thing I can possibly imagine
    With respect, you're splitting hairs at this point to try and sell your argument. All that tells me is that your argument lacks foundation...and being honest, that's with good reason. PCT is a problem.

    But I'll argue more than Grassa. To use Flare Star we need to have a perfect rotation in the fire phase within a set period of time, or lose the cast. Remind me what PCT has to do for its big damage abilities again?

    This isn't just about PCT being overtuned, it's about BLM being handled about as well as the DT MSQ.
    (2)

  3. #33
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Basteala View Post
    With respect, you're splitting hairs at this point to try and sell your argument. All that tells me is that your argument lacks foundation...and being honest, that's with good reason. PCT is a problem.

    But I'll argue more than Grassa. To use Flare Star we need to have a perfect rotation in the fire phase within a set period of time, or lose the cast. Remind me what PCT has to do for its big damage abilities again?

    This isn't just about PCT being overtuned, it's about BLM being handled about as well as the DT MSQ.
    Saying raid buffs aren’t utility isn’t splitting hairs it’s literally just basic truth. If anything trying to pretend like a raid buff is a form of utility is overselling a classes limited utility. PCT’s functional utility is grassa. A powerful but not game breaking ability

    BLM was handled terribly in DT but difficulty has almost never played into damage. I agree with you that difficulty SHOULD play into damage which is why I’d actually prefer BLM be ahead in full uptime extrapolation of current data shows they mostly are at least in rDPS. But there is really no way to put BLM ahead in FRU because BLM hates downtime

    However current BLM being handled terribly in its design isn’t PCT’s fault. PCT could do SMN level damage and flare star would still be a shit ability forcing a shit rotational design on BLM.
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #34
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,376
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Not if you let half the horrible takes on the forums within 10 feet of PCT

    Flat potency nerfs are fine but the second you suggest uptime requirements for muses then you are suggesting throwing out PCT’s popular design to satiate balance design
    That i dont want nerfed, i want jobs to have more unique design like that actually, thats the whole point of 8.0 isn't it?
    But yes, it needs potency nerfs for sure
    (0)

  5. #35
    Player
    Nasigno's Avatar
    Join Date
    Jan 2023
    Posts
    32
    Character
    Mayumi Ichikawa
    World
    Hyperion
    Main Class
    Pictomancer Lv 100
    If they nerf the potency then it will not work as intended. The point was to be a job to compete with BLM, which means it will have high damage. In any fight outside of FRU, it has been proven it can be out damage by both melee and BLM. Hence why it is not the top damage for each encounter. It works as intended, stop trying to break something that is essentially how they designed it. FRU is the only issue, which again is not enough of a matter to look at. Especially when on average it is what? 3K Difference in damage? That is all you are looking at difference wise, which is amusing you think that matters much when you are talking 27K vs 30k. Barely 10% difference, and that is assuming you are pulling weight to be doing median, could be doing worse, could be doing better.

    The only real matter is people need to stop looking to Meta and trying to skip mechanics, cause I know I see plenty of points of party comps only trying to damage through mechanics rather than learning them, which is a fault on the player rather than job or mechanic design. Cause tell me, how many PF you see wanting to do Skiprise, or any the fights now aiming to end before any the mechanics that require solving? I'm sure its higher than not.
    (1)

  6. 12-23-2024 06:52 AM

  7. #36
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,159
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Nasigno View Post
    If they nerf the potency then it will not work as intended. The point was to be a job to compete with BLM, which means it will have high damage. In any fight outside of FRU, it has been proven it can be out damage by both melee and BLM. Hence why it is not the top damage for each encounter. It works as intended, stop trying to break something that is essentially how they designed it. FRU is the only issue, which again is not enough of a matter to look at. Especially when on average it is what? 3K Difference in damage? That is all you are looking at difference wise, which is amusing you think that matters much when you are talking 27K vs 30k. Barely 10% difference, and that is assuming you are pulling weight to be doing median, could be doing worse, could be doing better.

    The only real matter is people need to stop looking to Meta and trying to skip mechanics, cause I know I see plenty of points of party comps only trying to damage through mechanics rather than learning excludesthem, which is a fault on the player rather than job or mechanic design. Cause tell me, how many PF you see wanting to do Skiprise, or any the fights now aiming to end before any the mechanics that require solving? I'm sure its higher than not.
    Will be fun to see how PCT will destroy Chaotic raids. That's supposed to be a between extreme and savage 24 man content. If it breaks and exclude other jobs, they just have to do something about PCT either Nerf or remove or from 7.0 and reintroduce it with 8.0 and job reworks xD
    (0)

  8. #37
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,159
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Aidorouge View Post
    Oh man, I forgot about that. The way they worded it sounded like it was "all" DPS yanking aggro from tanks, but we all know which one was doing it and had to be compensated for.
    Don't forget they also changed Limit Break generation because to force players to not use 2 jobs or more of the same Jobs xD
    (1)

  9. #38
    Player
    Nasigno's Avatar
    Join Date
    Jan 2023
    Posts
    32
    Character
    Mayumi Ichikawa
    World
    Hyperion
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Altera View Post
    Will be fun to see how PCT will destroy Chaotic raids. That's supposed to be a between extreme and savage 24 man content. If it breaks and exclude other jobs, they just have to do something about PCT either Nerf or remove or from 7.0 and reintroduce it with 8.0 and job reworks xD
    Which it is not, much like how PF is not right now. Gone over this enough times as looking up globally PF right now proves otherwise. Yes there is some groups locking to PCT, but I see far more not locking it.

    So Square Enix is now in charge of party finder? Here I got a fix for you. Square Enix instead remove the ability to lock out jobs. Force it to require a meta of 2 Melee, 2 Ranged, 2 Healer, 2 Tank. Done. No longer issue. You can no longer can be excluded. I'll even throw the vein of 1 Magical / 1 Phys Ranged, so MCH don't get left out. Oh and enforce 1 Player per Job by default so nobody in any job gets locked out for some meta combo.

    So do tell me, since you feel it is so breaking care to bring the math out to prove the notion? As you are arguing that 3K DPS is so tantamount to destroying the game, I guess we should reduce all jobs to 24K peak DPS. After all to be fair to the lowest damage job. That will mean however you better be performing at the peak of your capability, else the content will be impossible. As at best that is only 96K of which leaves 13K per tank/healer for current content to clear. No skipping mechanics anymore, as the damage will never be enough to do so. It will be all skill, or you fail. I think that sounds like a far more amicable option, and entirely nullifies the job diversity exclusion and the damage issue.
    (0)

  10. #39
    Player
    IOwn92FCHouses's Avatar
    Join Date
    Nov 2024
    Posts
    111
    Character
    Slot One-six
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Altera View Post
    Will be fun to see how PCT will destroy Chaotic raids. That's supposed to be a between extreme and savage 24 man content. If it breaks and exclude other jobs, they just have to do something about PCT either Nerf or remove or from 7.0 and reintroduce it with 8.0 and job reworks xD
    Destroy? You're going to be disappointed if it doesn't have downtime. Mostly because you have no idea what you're talking about and lack the game knowledge necessary to know why picto is strong.

    You know. Fundamental things you should have when entering these conversations. Must be a... Green thing.
    (1)

  11. #40
    Player
    NaoSen's Avatar
    Join Date
    Jul 2021
    Posts
    205
    Character
    Nao Sen
    World
    Twintania
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Altera View Post
    Will be fun to see how PCT will destroy Chaotic raids. That's supposed to be a between extreme and savage 24 man content. If it breaks and exclude other jobs, they just have to do something about PCT either Nerf or remove or from 7.0 and reintroduce it with 8.0 and job reworks xD
    This is the perfect example of coming into discussion with not enough knowledge.

    Pictomancer thrives in "Downtime Heavy" fights, these are exclusive to Ultimate's, the rest of the game are "Full Uptime" fights. Savage, Normal Raids, Alliance Raids, Extremes, pictomancer is not top DPS in these. Given that the fights are tuned for 24 players but possible with 12 players with NO scaling that does not put a tight DPS check on the fight, so it can be predicted already that a tight DPS check is not a thing in this.
    (0)
    Last edited by NaoSen; 12-24-2024 at 12:52 AM.

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