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  1. #41
    Player
    jadeharley's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    92
    Character
    Jade Harley
    World
    Adamantoise
    Main Class
    Dancer Lv 100
    I think we use phoenix downs so rarely we forget where they come from: p-downs are only available via like 2 quests and deep dungeon.
    (0)

  2. #42
    Player
    Rebeccubus's Avatar
    Join Date
    Feb 2022
    Posts
    27
    Character
    Rebecca Shadowhurt
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Omg they actually did it
    (1)

  3. #43
    Player
    Krokov's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Krokov Reynall
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Rebeccubus View Post
    Omg they actually did it
    Yes yes they did. Though with the six minute cool down It won't be something that happen often.
    (0)

  4. #44
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,222
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    they are stackable. finally! i wont say thank you
    (1)
    without fun jobs none of the content is fun

  5. #45
    Player
    Gortys's Avatar
    Join Date
    Oct 2020
    Posts
    147
    Character
    Zirnseng Ladaku
    World
    Excalibur
    Main Class
    Samurai Lv 53
    Quote Originally Posted by Krokov View Post
    Yes yes they did. Though with the six minute cool down It won't be something that happen often.
    But with a group of 4+ having them, that CD shouldn't be a huge deal. If you need one every minute then maybe your group has other issues. I do foresee phoenix down strats coming for some content though.
    (1)

  6. 07-25-2025 12:52 AM

  7. #46
    Player
    Rebeccubus's Avatar
    Join Date
    Feb 2022
    Posts
    27
    Character
    Rebecca Shadowhurt
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Krokov View Post
    Yes yes they did. Though with the six minute cool down It won't be something that happen often.
    Thats exactly what i wanted it to be. If it were too strong then healers would lose some of their power and fantasy as healers. Im so glad they implemented it how they have.

    Now i just want to see it added into hardcore with limitations that scale based on the difficulty of the content. Current idea I have is something like the party getting a pool of PD raises they can use per pull (healer raises are unaffected and can be used as much as you have mana). Maybe something like EX getting 5, Savage getting 2/3, and Ult getting 1. Then you could also nerf rdm verraise and fix raise tax. Same with summoner. If everyone can raise then SMN and RDM raises become simply helpful utility as an extra raise on top of the pool rather than a necessary prog thing, meaning you can buff their damage. You also wouldnt feel like you HAVE to have them for prog. (I also.think the other dps should have more unique utility and more equalized damage output but thats a big thing to get into)

    Theres tons of ways to implement it, this is only one idea i have, but im so glad they did this. I never thought theyd actually do it, especially not so soon.
    (0)
    Last edited by Rebeccubus; 07-25-2025 at 01:06 AM.

  8. #47
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,102
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I like that they're doing it but they seriously need to review the whole trinity and battle system because what are healers there for exactly now that everybody can raise?
    (2)
    Secretly had a crush on Mao

  9. #48
    Player
    Rebeccubus's Avatar
    Join Date
    Feb 2022
    Posts
    27
    Character
    Rebecca Shadowhurt
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valence View Post
    I like that they're doing it but they seriously need to review the whole trinity and battle system because what are healers there for exactly now that everybody can raise?
    Definitely they need to do some reworking of balance. Like I mentioned at the beginning of this post, now that everyone can raise, they need to make it so classes cant sustain themselves through so much content without healers. Theres too much healing on non-healers currently. Some is fine, but its gone too far when tanks can solo even 8 person fights on release. Now that a healer dying in casual content isnt a death sentence because you can raise them, there needs to be strong incentive to do so.

    The main problem is when a party's heals per second outpaces the dps of the boss without a healer. Currently that is too easy to do. So either buff boss dps, or nerf non-healer healing. The latter i see as the easier option. And so tanks dont lose their fantasy, you could shift some healing power to shielding and mit and such. So long as they cannot outheal the boss's dps, they will slowly die without a healer (but now they can raise them so they dont have to just wait for death)
    (1)
    Last edited by Rebeccubus; 07-25-2025 at 01:21 AM.

  10. #49
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    507
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    just let us que dungeons without the healer now x)
    (2)

  11. #50
    Player
    Krokov's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Krokov Reynall
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Gortys View Post
    But with a group of 4+ having them, that CD shouldn't be a huge deal. If you need one every minute then maybe your group has other issues. I do foresee phoenix down strats coming for some content though.
    Aye With planning it shouldn't make me any difference
    (0)

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