this is only a negative when it results in degenerate gameplay behaviors/strategies disseminating through the game's communityYou can run whatever job you like in old content.
It's fair to make the point that job balance shouldn't make any difference to the casual playerbase. But it still does, in this game, like every other one. Progression means looking up to what better players are doing and emulating their gameplay. Behaviors and attitudes at higher levels of play invariably filter down to lower levels. And that in turn impacts player satisfaction.
That's also the reason, presumably, why they hired a job balance team. Otherwise, just move them off into designing mogstation glamours so that they can generate more profits off those PCT 'vibes'. We'll see how long that strategy lasts.
Player
I highly doubt there will be multiple 15-20s downtime periods in the 24 man chaotic raid for picto to take advange of. Thats where the real imbalance lies. In full uptime fights the picto problem isnt there.
I feel like this is a parsing competitive problem, like I don't see how this damages the content in general, is the DPS variance jobs THAT high?
We are talking about making up for large mistakes that would lead to failure of damage checks to outright trivializing damage checks in highest-end content. It is, in that context, incredibly high and it isn't something that is about parsing or competitive problems, it's players wanting the path of least resistence and therefore making Pictomancer basically mandatory in quite a lot of parties, at least in the most recent Ultimate.
Indeed I've seen some parties locking in a slot for picto.From what I've heard, picto allows for a death or 2 in the fi al phase where the caster jobs don't.
Reminds me when people would lock out MCH out of parties because their DPS wouldn't guarantee a min ilvl clear. I guess that's fair considering it's FRUltimate.We are talking about making up for large mistakes that would lead to failure of damage checks to outright trivializing damage checks in highest-end content. It is, in that context, incredibly high and it isn't something that is about parsing or competitive problems, it's players wanting the path of least resistence and therefore making Pictomancer basically mandatory in quite a lot of parties, at least in the most recent Ultimate.
I hate this opinion with a passion. Saying that bringing a black mage over a picto is trolling is misinformation. This is the reason we have party finders locking caster to only picto. Ultimate can be beaten with any caster, that is fact. If your party is not meeting the dps checks and the non-picto caster is playing their job correctly, then someone else in your party needs to learn how to play their job.
Now if you said that bringing a picto makes prog easier because dps checks can still be met even with some small mistakes, then sure, I'd agree. But you know what other job does that? Red Mage, the premier prog job, just through bonus raises instead of bonus damage. Just a reminder, this only applies to Ultimate, because as been said earlier in this thread, pictomancer in a regular fight without all the extra downtime is balanced fine.
Obviously you can bring one, but in ultimates your damage is much much worse than a picto due to how ultimate works.I hate this opinion with a passion. Saying that bringing a black mage over a picto is trolling is misinformation. This is the reason we have party finders locking caster to only picto. Ultimate can be beaten with any caster, that is fact. If your party is not meeting the dps checks and the non-picto caster is playing their job correctly, then someone else in your party needs to learn how to play their job.
Now if you said that bringing a picto makes prog easier because dps checks can still be met even with some small mistakes, then sure, I'd agree. But you know what other job does that? Red Mage, the premier prog job, just through bonus raises instead of bonus damage. Just a reminder, this only applies to Ultimate, because as been said earlier in this thread, pictomancer in a regular fight without all the extra downtime is balanced fine.
It's not nearly as much of an issue in savage/extremes where dps checks are super lenient.
I've yet to be locked out of my Savage PF clears as Black Mage or SMN. Ive yet to be kicked from an extreme farm for not using picto when I'm caster. I've yet to experience anything negative in relation to roulettes for my job choices. The only lockouts I've seen are in FRU, which, again, is a red flag and not universal.
You are lucky then as I am BLM have seen many PF groups who has locked casters to PCT for even Extreme farms. It does happen and it will probably increase unless PCT is changed before Chaotic and every group in the alliance will stack 4 PCT, 12 total and just destroy Chaotic.
Yoshida even admitted in an interview before Savage launched that the raid was tuned to 7.0 stats but 1 job stood out visible, PCT. But rather than fix that 1 job, they increased all others. And with so much time spend on that, they didn't have enough time to retune the raid to the new increased damage and savage was released and made easier than planned.
PCT is breaking the game. Either nerf if, or take it out of Dawntrail and rerelease it with 8.0 when all Jobs gets there so-called redesign. I'm scared what they will do to 8.0 BLM as they fumbled BLM enough for Dawntrail launch.
if there no downtime, then the jobs are fine. You guys didnt touch the content yet and it not available right now.
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