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  1. #1
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,935
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100

    Please nerf overpowered Jobs before Chaotic Raid

    As title say, please fix it, before the raid, it is ridicoulous as it is now... it does not require Masters Degree to be able to see the issues.
    (6)

  2. #2
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    What is the problem, and what exactly do you propose the solution?

    EDIT:

    Woah look at that.
    Chaotic came out and it turns out RDM is the meta caster because raise is way more valuable than extra DPS.

    I'm glad you people aren't in charge of balance decisions.
    (14)
    Last edited by Collin_Sky; 12-25-2024 at 07:34 PM.

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,515
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Collin_Sky View Post
    What is the problem, and what exactly do you propose the solution?
    See every "Pictomancer needs a nerf" thread and basically, reduce the potency of the job across the board - it should not have this much damage, especially not with having decent mobility, ease of play and defensive utility (Tempera Coat/Grassa, Star Prism heals during bursts).
    (15)

  4. #4
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    See every "Pictomancer needs a nerf" thread and basically, reduce the potency of the job across the board - it should not have this much damage, especially not with having decent mobility, ease of play and defensive utility (Tempera Coat/Grassa, Star Prism heals during bursts).
    PCT is fine in every single fight aside from FRU.
    In every savage and extreme fight (aside from Honey B) it is either middle of the road or 2nd at absolute highest. It is absolutely fine in content without excessive downtime. This problem is exclusive to ultimate content and is not worth burning a job into the ground because of a subset of (poorly) designed fights.

    So I ask again, how do you fix it without burning it to the ground in fights that it is perfectly fine in?
    (20)
    Last edited by Collin_Sky; 12-18-2024 at 03:10 AM.

  5. #5
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    568
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Collin_Sky View Post
    PCT is fine in every single fight aside from FRU.
    In every savage and extreme fight (aside from Honey B) it is either middle of the road or 2nd at absolute highest. It is absolutely fine in content without excessive downtime. This problem is exclusive to ultimate content and is not worth burning a job into the ground because of a subset of (poorly) designed fights.
    The problem is not that ultimates are poorly designed. The problem is that the jobs in XIV are poorly designed and the vast majority of content needs to be designed to accommodate them.

    If jobs were less rigid and had more interesting rotations, we wouldn't have this problem. They've designed themselves into a corner that's very difficult to get out of.
    (23)

  6. #6
    Player
    TomsYoungerBro's Avatar
    Join Date
    Oct 2022
    Posts
    442
    Character
    Tim Brady
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    If they werent going to nerf picto in 7.1 for the ultimate, then they arent going to for the chaotic in 7.15. Next chance we might see anything would be 7.2
    (2)

  7. #7
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,746
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 92
    Quote Originally Posted by TomsYoungerBro View Post
    If they werent going to nerf picto in 7.1 for the ultimate, then they arent going to for the chaotic in 7.15. Next chance we might see anything would be 7.2
    Yoshida already said that they're just refusing to nerf anything because numbers going down "feels bad", so they'll buff every job until they're on PCT's level and further trivialize all pre-buff content in the process.
    (9)

  8. #8
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    568
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Daralii View Post
    Yoshida already said that they're just refusing to nerf anything because numbers going down "feels bad", so they'll buff every job until they're on PCT's level and further trivialize all pre-buff content in the process.
    Literally impossible.

    PCT is playing a different game to the other jobs. On a striking dummy, PCT performs the same as the other jobs already. As soon as there is downtime that prevents other jobs from being able to build resources, PCT can use this time to paint and as a result, pulls ahead massively.

    They need to either move away from the cookie cutter 123 build/spend rotations or prevent PCT from benefiting from painting during downtime.
    (5)

  9. #9
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by BigCheez View Post
    or prevent PCT from benefiting from painting during downtime.
    or they give jobs a way to also benefit from downtime. The simple fact is that downtime in fights (especially ultimate it's excessively frequent) is really, really boring. I say that as someone with over 100 ultimate kills and well over 2000 ultimate pulls. Downtime in these fights is always the most boring part. Give me something to do beyond just standing around and letting mechanics resolve around me. It's so boring, but PCT at least has something to do there beyond standing doing nothing.

    When PCT came out people were praising its design because of how much it fits the class fantasy and doesn't feel like other jobs. Now that it's exposed how poorly designed other jobs are by comparison, people are crying for nerfs instead of asking for other jobs to be given such a soulful redesign instead, it's pathetic.

    People who have literally never stepped into a single one of these fights are complaining about things they do not understand without considering what it would actually do to the job or how it would impact the balance outside that specific fight.
    (17)
    Last edited by Collin_Sky; 12-18-2024 at 04:06 AM.

  10. #10
    Player
    IOwn92FCHouses's Avatar
    Join Date
    Nov 2024
    Posts
    61
    Character
    Slot One-six
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BigCheez View Post
    Literally impossible.

    PCT is playing a different game to the other jobs. On a striking dummy, PCT performs the same as the other jobs already. As soon as there is downtime that prevents other jobs from being able to build resources, PCT can use this time to paint and as a result, pulls ahead massively.

    They need to either move away from the cookie cutter 123 build/spend rotations or prevent PCT from benefiting from painting during downtime.
    The former. They should do the former. Because nuking the 1 interesting new job design we've gotten since Shadowbringers knee-capped job design is the absolute worst choice they could make.

    I don't give a single shit if Picto is broken in ultis. If that's the price to pay for a new standard of job design, then I'll see it paid with a smile on my face.
    (18)

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