Quote Originally Posted by Aidorouge View Post
Eh, the MCH "buff" won't really make much of a difference when we're still one of the most impacted jobs from the hit detection changes/increased HP pools (still trying to get a KO with LB since 7.1) and have non-utility/nil-survival compared to the rest of the ranged jobs that can hit harder, do more, and live long enough to do it.

Hell, the increased amount of other ranged jobs showing up has rendered two of our skills defunct, with one of those skills throttling our Tool rotation, or how everyone and their dog can do Guard pierce now so MCH doesn't even have that going for it anymore, Drill's damage be damned.
To clarify, on my earlier post, I meant wildfire being the reduced action from 5 to 4. Full Metal Field being the new action that generally follows up the combo. It's likely why they nerfed our Marksmans spite. Though not many I've seen, pop guard in time to stop it.
This patch felt like an overhaul of the heavy/displacement actions on a large scale and I can understand. I guess the only thing to do is use bioblaster and save analysis for Air Anchor on the follow up attack since that provides a stun instead of bind and keep your Scattergun on hand for your get-away tactic.