Change Flamethrower to be a true OGCD again, which deals 150p on use, and then however much per second afterwards as you channel it.

Add a line to Flamethrower's effect which says 'initial potency is tripled (450p) when used on a target suffering from Bioblaster'.

Now in the 1min burst window, we swap a non-Reassembled Drill (600p) to a Bio+FT combo (300+450p), for a gain of 150p per minute.

This also makes both Bioblaster and Flamethrower see use outside of EX roulette, and feeds into the MCH identity by having two more 'tools' in the single-target rotation

I dunno if 300p more per 2min is enough to solve the MCH issue, but it can't make the situation any worse