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  1. #1
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    Mar 2011
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    For the damage to be dealt after the animations, I'd be demanding that the speed of those animations be at least doubled.
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  2. #2
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Alhanelem View Post
    For the damage to be dealt after the animations, I'd be demanding that the speed of those animations be at least doubled.
    Why so? Combat would flow the same as it does now, you'd just have to make decisions at a different speed because you wouldn't know the outcome until the event transpired
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  3. #3
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    Mar 2011
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    Quote Originally Posted by Jocko View Post
    Why so? Combat would flow the same as it does now, you'd just have to make decisions at a different speed because you wouldn't know the outcome until the event transpired
    Because it would suck having to anticipate the end of the animations, especially when we're used to the current setup.
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