Quote Originally Posted by Estellios View Post
I believe they said that there is actually a "switch" they can flip to make it so hp bars and such move at the end of animations, when the numbers pop up, but apparently a lot of the dev team felt that it felt really laggy or something and they were still testing it to see how viable it would be. There was talk about showing a video with the two options so people could see which was better.
This. Though actually the talk was about letting us test the other version, but it never happened.

Also, the damage should be displayed and dealt not at the end of the animation, but at the moment it is visually dealt.