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  1. #1
    Player
    Gaiinahat's Avatar
    Join Date
    Mar 2015
    Posts
    77
    Character
    Kage Kuchikira
    World
    Marilith
    Main Class
    Marauder Lv 61

    Lockout Timer for Dungeon Quitters

    For those who roulette queue into a dungeon and then immediately quit because they don't want to do that dungeon, they should be locked out of roulettes until the reset next day. This should also apply to those who rage quit before the dungeon is completed.

    This would not apply to those who get disconnected due to network issues, and when they do reconnect they must rejoin the dungeon they got disconnected from, and are barred from undergoing any other roulettes until either that dungeon completes, or they are voted out from the party.

    It's ridiculous to waste people's time, especially those who have been in a queue for 30+ mins, only to leave the party stranded without a tank or healer. Abandoning a dungeon should be voted on by the entire party.

    I think it's a fair penalty for those who want all the benefits of easy tomes and xp, but don't want to have to actually EARN the rewards, or think they're too good to party with the likes of "noobs". If you queue into the roulettes, you have to take what you're given. As they say, beggars can't be choosers.
    (3)

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,526
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I don't think they should be locked out of roulettes completely, but perhaps just that single roulette type.

    In any case a pattern of behavior is a sanctionable action, so it really doesn't matter.
    (0)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,313
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I always thought it should be harsher: abandoning a randomly-matched duty after you entered it should permanently apply to your account, so that the next penalty is even longer.

    This way, if you abandoned 48 times (30 minutes x 48), the next penalty would be 1 day. If you keep abandoning duties, it eventually increases, reaching a week or more.

    It could be even harsher and just double each time. 30, 60, 120, 240 minutes, etc. And it would be a permanent increase in the penalty to teach them a lesson.

    Why do I feel this way? Back in Heavensward, I spent 40 MINUTES in the queue as a PLD for Steps of Faith. When I entered it, everyone abandoned because they thought it was "hard" (seriously???). It was absolutely heartbreaking to queue for that long, excited to progress the MSQ and experience the fight, and have them all just leave. It made me feel like if I can't progress the MSQ then I can't really play... it was soul crushing.

    I spent about an hour picking myself up from how crushing it was and trying one more time. Again I queued for 40 minutes as a PLD. This time, I knew everyone would leave, so I typed a message in advance to beg them to stay. By the time I was able to send the message, there were only 3 people who saw it before they left, and they decided to stay and help me. We waited for quite a while for it to refill (many of the refillers also abandoned, which is sad).

    And guess what, it was easy. They were actually afraid of this thing that was literally a joke at the time I did it (I'd resumed MSQ a while after HW released).

    In my entire time playing, with over 10k dungeons and commendations, I've never abandoned a duty including ones I dread (obviously I've disconnected, but that's different).
    (4)

  4. #4
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,061
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Jeeqbit View Post
    Why do I feel this way? Back in Heavensward, I spent 40 MINUTES in the queue as a PLD for Steps of Faith. When I entered it, everyone abandoned because they thought it was "hard" (seriously???). It was absolutely heartbreaking to queue for that long, excited to progress the MSQ and experience the fight, and have them all just leave. It made me feel like if I can't progress the MSQ then I can't really play... it was soul crushing.
    This is something you should get over because this happened, what, 8-9 years ago? Firstly, most of the duties in this game can be done with an NPC party so getting stuck in the MSQ is less of an issue than ever. Second, it's not even prime time and I queued for the final steps of faith instantly AS A DPS (unless you meant the OG steps of faith, which they also 'fixed' by just making it a solo duty.) I mean sheesh pulling up an example from almost a decade ago as a reason this should be implemented is stupid. Legitimately stupid.
    (11)

  5. #5
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Jeeqbit View Post

    It could be even harsher and just double each time. 30, 60, 120, 240 minutes, etc. And it would be a permanent increase in the penalty to teach them a lesson.
    Are you innumerate or did you just not think this through? 12th offence locking you out of roulettes for 1024 hours (42 and a bit days, or over 1 months sub). On what planet is this going to give an improvement in paying player experience or retention?

    What this really would incentivise is people sitting afk for 5 minutes, wasting everyone’s time until they’re kicked at no penalty to themselves. And the minute that adds to your punishment tally is the minute premade bully parties become rampant because the fallout would be far too funny to resist.
    (7)
    Last edited by fulminating; 12-16-2024 at 08:39 AM.

  6. #6
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    836
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    In my thousands of hours of playing I left a total of 3-4 times and it was due to other players simply being uncooperative/unresponsive or I simply couldn't carry them on the tank I was playing (feels ShB DRK man).

    I feel the frustration cause I remember when I was doing ShB MSQ for Titania I waited 40mins as dps and when it popped we wiped once and all the 'mentors' left after and everyone soon followed...leaving me all alone in the party waiting for it to refill (it took like 15mins?).... Was a horrible experience since I just wanted to progress the story and it was late already. Funny enough, it went smoothly with the new batch of people...

    I would've suggested an additive penalty (with a limit?) like the 3 strike queue penalty but people raise a good point that it might cause people to wait to be kicked (tho I reckon that'd be reportable behavior as well no?)

    But locking people out for 24hrs? Seems abit much...I guess 30min is a sweet spot right now. Sucks when it happens but I guess it is what it is.
    (0)

  7. #7
    Player
    Sacae's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    183
    Character
    Holo Wisewolf
    World
    Cerberus
    Main Class
    Dancer Lv 100
    The point of a game is to have fun. If I'm not having fun, I can and will drop a duty. I'll accept the 30 minute timer, because that is an appropriate "punishment" for inconveniencing others. "You don't pay my sub" goes both ways; I can't force you to play the way I want, but you can't force me to run a dungeon with you either. That isn't fair to *me.*
    (56)

  8. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,313
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sacae View Post
    The point of a game is to have fun. If I'm not having fun, I can and will drop a duty. I'll accept the 30 minute timer, because that is an appropriate "punishment" for inconveniencing others. "You don't pay my sub" goes both ways; I can't force you to play the way I want, but you can't force me to run a dungeon with you either. That isn't fair to *me.*
    So you just queued into a duty. 0 minutes into it, you're not having fun. Why did you queue for it then?

    At the very least, the harsher punishments should apply if you don't at least wait for some pulls to occur first.
    (4)

  9. #9
    Player AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    300
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Jeeqbit View Post
    So you just queued into a duty. 0 minutes into it, you're not having fun. Why did you queue for it then?

    At the very least, the harsher punishments should apply if you don't at least wait for some pulls to occur first.
    Ninja with the ilvl 100 ARR relic weapon in Holminster Switch.
    (20)

  10. #10
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    678
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Dancer Lv 100
    Quote Originally Posted by AllenThyl View Post
    Ninja with the ilvl 100 ARR relic weapon in Holminster Switch.
    Being completely fair, if that happens, it usually is because they were in the book process, and it is very practical to save your Atma in the gearset so if you switch jobs you don't forget to reequip when you stumble on the right FATE, and they should have the right weapon with them as well, just going "Hey NIN I think you have the wrong weapon equipped" would solve all issues and not require you to leave, if they don't after that it's a whole other issue.

    You could cite a Job Rock missing as something just as severe that can't be easily fixed while inside the dungeon.
    (3)
    Last edited by VeyaAkemi; 12-14-2024 at 05:27 AM.

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