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  1. #1
    Player
    Gaiinahat's Avatar
    Join Date
    Mar 2015
    Posts
    80
    Character
    Kage Kuchikira
    World
    Marilith
    Main Class
    Marauder Lv 61

    Lockout Timer for Dungeon Quitters

    For those who roulette queue into a dungeon and then immediately quit because they don't want to do that dungeon, they should be locked out of roulettes until the reset next day. This should also apply to those who rage quit before the dungeon is completed.

    This would not apply to those who get disconnected due to network issues, and when they do reconnect they must rejoin the dungeon they got disconnected from, and are barred from undergoing any other roulettes until either that dungeon completes, or they are voted out from the party.

    It's ridiculous to waste people's time, especially those who have been in a queue for 30+ mins, only to leave the party stranded without a tank or healer. Abandoning a dungeon should be voted on by the entire party.

    I think it's a fair penalty for those who want all the benefits of easy tomes and xp, but don't want to have to actually EARN the rewards, or think they're too good to party with the likes of "noobs". If you queue into the roulettes, you have to take what you're given. As they say, beggars can't be choosers.
    (3)

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,543
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I don't think they should be locked out of roulettes completely, but perhaps just that single roulette type.

    In any case a pattern of behavior is a sanctionable action, so it really doesn't matter.
    (0)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,421
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I always thought it should be harsher: abandoning a randomly-matched duty after you entered it should permanently apply to your account, so that the next penalty is even longer.

    This way, if you abandoned 48 times (30 minutes x 48), the next penalty would be 1 day. If you keep abandoning duties, it eventually increases, reaching a week or more.

    It could be even harsher and just double each time. 30, 60, 120, 240 minutes, etc. And it would be a permanent increase in the penalty to teach them a lesson.

    Why do I feel this way? Back in Heavensward, I spent 40 MINUTES in the queue as a PLD for Steps of Faith. When I entered it, everyone abandoned because they thought it was "hard" (seriously???). It was absolutely heartbreaking to queue for that long, excited to progress the MSQ and experience the fight, and have them all just leave. It made me feel like if I can't progress the MSQ then I can't really play... it was soul crushing.

    I spent about an hour picking myself up from how crushing it was and trying one more time. Again I queued for 40 minutes as a PLD. This time, I knew everyone would leave, so I typed a message in advance to beg them to stay. By the time I was able to send the message, there were only 3 people who saw it before they left, and they decided to stay and help me. We waited for quite a while for it to refill (many of the refillers also abandoned, which is sad).

    And guess what, it was easy. They were actually afraid of this thing that was literally a joke at the time I did it (I'd resumed MSQ a while after HW released).

    In my entire time playing, with over 10k dungeons and commendations, I've never abandoned a duty including ones I dread (obviously I've disconnected, but that's different).
    (4)

  4. #4
    Player
    Sacae's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    183
    Character
    Holo Wisewolf
    World
    Cerberus
    Main Class
    Dancer Lv 100
    The point of a game is to have fun. If I'm not having fun, I can and will drop a duty. I'll accept the 30 minute timer, because that is an appropriate "punishment" for inconveniencing others. "You don't pay my sub" goes both ways; I can't force you to play the way I want, but you can't force me to run a dungeon with you either. That isn't fair to *me.*
    (56)

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,421
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sacae View Post
    The point of a game is to have fun. If I'm not having fun, I can and will drop a duty. I'll accept the 30 minute timer, because that is an appropriate "punishment" for inconveniencing others. "You don't pay my sub" goes both ways; I can't force you to play the way I want, but you can't force me to run a dungeon with you either. That isn't fair to *me.*
    So you just queued into a duty. 0 minutes into it, you're not having fun. Why did you queue for it then?

    At the very least, the harsher punishments should apply if you don't at least wait for some pulls to occur first.
    (4)

  6. #6
    Player
    EchoingPulse's Avatar
    Join Date
    Aug 2024
    Posts
    92
    Character
    Miyoko Hakari
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    No. Absolutely not. Does it suck? Sure. I won't say people bouncing is anything but frustrating. Still, you are stuck in a party of people that insist on arguing with each other, doing petty things like not healing or using proper defensive cooldowns, to just standing in every AoE; that's not fun; it's a nightmare, and quitting a dungeon is 100% justified. No one should be harshly penalized for that.

    This is simply one reason; there are many other reasons. Kids, Dinner, Family, Sickness, take your pick.
    (29)

  7. #7
    Player AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    300
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Jeeqbit View Post
    So you just queued into a duty. 0 minutes into it, you're not having fun. Why did you queue for it then?

    At the very least, the harsher punishments should apply if you don't at least wait for some pulls to occur first.
    Ninja with the ilvl 100 ARR relic weapon in Holminster Switch.
    (20)

  8. #8
    Player
    Sacae's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    183
    Character
    Holo Wisewolf
    World
    Cerberus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jeeqbit View Post
    So you just queued into a duty. 0 minutes into it, you're not having fun. Why did you queue for it then?

    At the very least, the harsher punishments should apply if you don't at least wait for some pulls to occur first.
    Maybe because I wasn't expecting to get Susano NM in Trial Roulette for the 5th time in a row and decided to eat the loss and leave. I can do that. God knows I dropped the old Toto Rak half a hundred times over seven years or so.

    No, harsher punishments should not apply. You are not owed my time and effort.
    (36)

  9. #9
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    357
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gaiinahat View Post
    For those who roulette queue into a dungeon and then immediately quit because they don't want to do that dungeon, they should be locked out of roulettes until the reset next day. This should also apply to those who rage quit before the dungeon is completed.

    This would not apply to those who get disconnected due to network issues, and when they do reconnect they must rejoin the dungeon they got disconnected from, and are barred from undergoing any other roulettes until either that dungeon completes, or they are voted out from the party.

    It's ridiculous to waste people's time, especially those who have been in a queue for 30+ mins, only to leave the party stranded without a tank or healer. Abandoning a dungeon should be voted on by the entire party.

    I think it's a fair penalty for those who want all the benefits of easy tomes and xp, but don't want to have to actually EARN the rewards, or think they're too good to party with the likes of "noobs". If you queue into the roulettes, you have to take what you're given. As they say, beggars can't be choosers.
    Not locked out, but it should remove the rewards.
    (3)

  10. #10
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,891
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    I mean, sure, go ahead and implement that. It will NOT change anything for me should I wish to avoid certain duty: Crystal Tower ARs.

    What do I do to avoid that?
    1. Not queue at all, OR;
    2. Make sure to leave AR roulette as the last thing I'll do before calling it a day or not deal with DF anymore. Get CT raid? Insta-bail.

    Most of the time I stick to the 2nd option. Rewards and penalty be damned, they're not worth it if I'm literally falling asleep on my own gameplay. I realize OP mentioned about dungeon, but I'm sure others can certainly apply this to every other roulettes.
    (11)
    Last edited by Rein_eon_Osborne; 12-14-2024 at 05:24 AM.

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