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  1. #1
    Player
    SPThe_Sparrow's Avatar
    Join Date
    Feb 2022
    Location
    Gridania
    Posts
    1
    Character
    Sparrow Steele
    World
    Odin
    Main Class
    Gunbreaker Lv 100

    Increase FRU's difficulty, regardless of how many groups already cleared.

    Mechanically FRU is in a fine spot and is challenging enough, the problem comes from both DPS balance and mitigative balance. Grabbing a picto for your static feels like you can cheat entering phases w a dd or weakness when you otherwise should be wiping there. Even groups without picto wont be as challenged from an enrage prespective as groups doing early TOP or DSR were.

    In terms of mitigation, this fight feels like it does as much damage as TEA but everyone has like 10 more mitigative actions to press through 20 levels worth of inflating the healing and defensive skills. I dont think the solution to this issue is to have raid wides spread out every 5 seconds of the encounter but I do think the fight should kill you more often when one or two people forget to press a mit (which never happens in this fight) And that the busters can definitely hit harder if you're meant to take every single one of the fight with a kitchen sink or invuln (which god please disable invulns in ult encounters)

    My concern is that the dev team adopts this defeatist mentality when content releases that passes under people's expectations, where they just shrug and accept doing balance adjustments on the next patch which is when the content dies anyways due to new pots food and job buffs. If the devs really do watch the world first race atleast on the side then picto's brokenness and the lack of real raidwide damage should have been apparent enough and warrant an emergency hotfix mid race. Which would be appreciated over just accepting that the ult is gonna be less exciting.
    (0)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    5,975
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Pictomancer Lv 100
    Mitigation as a paradigm is very messed up by SCH (almost to the same degree DPS is messed up by PCT)

    Compared to any other class (even SGE) SCH is basically 2 jobs worth of Mitigative potential all by itself

    Upping mitigation requirements even further further benefits SCH (who already has like 6* the clear rate of SGE) but as it stands right now you can break mitigation plans with a SCH alone. The class is kinda bonkers
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #3
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    434
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by SPThe_Sparrow View Post
    Mechanically FRU is in a fine spot and is challenging enough, the problem comes from both DPS balance and mitigative balance. Grabbing a picto for your static feels like you can cheat entering phases w a dd or weakness when you otherwise should be wiping there. Even groups without picto wont be as challenged from an enrage prespective as groups doing early TOP or DSR were.

    In terms of mitigation, this fight feels like it does as much damage as TEA but everyone has like 10 more mitigative actions to press through 20 levels worth of inflating the healing and defensive skills. I dont think the solution to this issue is to have raid wides spread out every 5 seconds of the encounter but I do think the fight should kill you more often when one or two people forget to press a mit (which never happens in this fight) And that the busters can definitely hit harder if you're meant to take every single one of the fight with a kitchen sink or invuln (which god please disable invulns in ult encounters)

    My concern is that the dev team adopts this defeatist mentality when content releases that passes under people's expectations, where they just shrug and accept doing balance adjustments on the next patch which is when the content dies anyways due to new pots food and job buffs. If the devs really do watch the world first race atleast on the side then picto's brokenness and the lack of real raidwide damage should have been apparent enough and warrant an emergency hotfix mid race. Which would be appreciated over just accepting that the ult is gonna be less exciting.
    I heard Happy comparing it with TEA and the reasons behind it and I agree. It's supposed to be on the easier side and more of an entry point for ultimates. I see no issue with that and not everything has to be a miserable experience the way TOP is. DSR will probably remain peak design for a while.
    (1)

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,447
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Didn't you read the requirements?

    (5)

  5. #5
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,399
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    FRU’s balance got shredded due to PCT being totally and completely OP. Since they didn’t want to nerf PCT, which they still may need to, other jobs were boosted heavily.

    All of that destroyed months of careful calibrating during FRU’s design phase. As such, it was cleared faster than expected because of the boosts. Had the boosts not been done, I expect it would have been closer to what you were expecting.
    (1)

  6. #6
    Player
    Nasigno's Avatar
    Join Date
    Jan 2023
    Posts
    32
    Character
    Mayumi Ichikawa
    World
    Hyperion
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Hyperia View Post
    FRU’s balance got shredded due to PCT being totally and completely OP. Since they didn’t want to nerf PCT, which they still may need to, other jobs were boosted heavily.

    All of that destroyed months of careful calibrating during FRU’s design phase. As such, it was cleared faster than expected because of the boosts. Had the boosts not been done, I expect it would have been closer to what you were expecting.
    Un-ending Coils of Bahamut - 11 Days
    Weapon's Refrain - 5 days
    The Epic of Alexander - 3 Days
    Dragonsong Reprise - 6 Days
    The Omega Protocol - 8 Days
    Futures Rewritten - 3 days

    PCT Or not, its been a point every Ultimate outside Bahamut has been pretty much a clear week of. Not sure what you expect for it to somehow be so much harder than prior that it would not be cleared within a week?
    (4)

  7. #7
    Player
    IOwn92FCHouses's Avatar
    Join Date
    Nov 2024
    Posts
    61
    Character
    Slot One-six
    World
    Siren
    Main Class
    Paladin Lv 90
    Fru introduced a new debuff that has made prog a lot faster overall. Instead of getting killed for screwing something up, like you would in any other ultimate, you now get a special damage down that stacks with the normal one. That alone, and by itself, makes FRU easier to prog than the others were when they were on content.

    Your Picto hate boner doesn't change this fact.
    (4)

  8. #8
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,935
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    They are all using Cactbot and ACT and similar stuff as well to do it.
    (0)

  9. #9
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    168
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    We still have BiS dungeon gear, better food/pots and relics in Dawntrail. Buffs for every non-PCT DPS. FRU will feel like a legacy Ultimate in DT.
    (0)

  10. #10
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    168
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Nasigno View Post
    Un-ending Coils of Bahamut - 11 Days
    Weapon's Refrain - 5 days
    The Epic of Alexander - 3 Days
    Dragonsong Reprise - 6 Days
    The Omega Protocol - 8 Days
    Futures Rewritten - 3 days

    PCT Or not, its been a point every Ultimate outside Bahamut has been pretty much a clear week of. Not sure what you expect for it to somehow be so much harder than prior that it would not be cleared within a week?
    So FRU + TEA prog time is still not enough to clear TOP. 6 days is 100% more than 3 days. 8 days is more than 100% above 3. These are nowhere close.
    (0)

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