Quote Originally Posted by Striker44 View Post
the prime demographic for MMO's isn't teenagers, college kids, and young adults like it used to be. It's still those same human beings, but now we have families, full-time careers, and so on.
I do think this game is catering more to older adults with families than this genre used to, but from the stats I see plenty of people who are 18-23 play as well and from memory I used to meet families all the time back in the old days.

I'd argue that MMOs used to flat out be unhealthy even for someone with unlimited time, because they'd go out of their way to consume all your time - even that which is used for eating and sleeping. Whether people were teenagers or married couples, they had to contend with games that didn't respect their time and try and cope with it.

This game has lots of short bursts of 10-20 minute things (be they beast tribes, trials, raids), or that you can stop any time at regular intervals (like Field Ops or farm parties), to solve that problem. In isolation, of course this fact becomes an easy target for people to say "it's only 10 minutes of content" but obviously it's not seeing the forest through the trees because you can mix and match those 10 minute pieces of content together depending on time availability.