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  1. #1
    Player
    Lorika's Avatar
    Join Date
    May 2024
    Posts
    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    Quote Originally Posted by mallleable View Post
    I maintain the sentiment that healers need better spam.
    I maintain the sentiment that healing need to be fixed first.
    A better DPS rotation is just a band aid on gaping wound that will make us just a third rate DPS that nobody will want.
    (0)

  2. #2
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,024
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by mallleable View Post
    I maintain the sentiment that healers need better spam. Like they should have some kind of damage mechanic that interacts with their spam spell. Like WHM could have a spell that becomes available after X number of Glares, SCH could get a second DOT spell that has a different duration from Biolysis, AST could get a spell that has its recast time reduced whenever Malefic is cast, and change Toxikon to actually be a part of SGE's damage rotation.
    Quote Originally Posted by Lorika View Post
    I maintain the sentiment that healing need to be fixed first.
    A better DPS rotation is just a band aid on gaping wound that will make us just a third rate DPS that nobody will want.
    I maintain the sentiment that they should do both.

    I'm personally not looking forward to see them reversing their design trajectory to square one after spending 5-8 years going like this, which means that's likely 3-4 more years of being in the rut while hoping for another good step to be taken.

    Fat wishes, I know. :shrug:
    (5)

  3. #3
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Lorika View Post
    I maintain the sentiment that healing need to be fixed first.
    A better DPS rotation is just a band aid on gaping wound that will make us just a third rate DPS that nobody will want.
    This isn't a game where healers only heal, and that isn't going to change, so I wouldn't expect that both wouldn't be reviewed at the same time. Also, there's that word "rotation' again. As has been discussed ad nauseum, comparing healer DPS to skills to DPS in this game isn't really equivalent. There are multiple ways of adding DPS skills to healers/ integrating DPS skills, etc, blah blah- I could go on but it's been said in detail for literally years in these forums.

    So, if anything, healers are worse off and useless now because there are situations when healing isn't required and they are currently a 4th rate DPS, in some cases nobody even wants them. So sure, Square could tweak healing requirements in some situations, but adding in some additional DPS skills for those situations when healing isn't needed, or for occasions when someone is soloing content shouldn't break the game.
    (4)