Quote Originally Posted by Connor View Post
I mean they could maybe do like a Palace of the Dead style content where your progress is wiped and your level is reset on death. So like permadeath content-wise but not for the character could work I guess?

Do the Deep Dungeons work like that? I genuinely don’t know lol. Deep dungeon savage?

I can’t imagine they’d ever add a way to have the player character end up ‘deleted’ in any way. I mean, the game is very much designed for the player character to be the ‘special chosen one’, so it’d kinda fly in the face of literally the entire game’s design since its’ (2.0) inception
Your Aetherpool level isn't reset upon death, you only lose anything you obtained during a run before you completed it

So if you obtain 4+ Aetherpool and die before or on the last boss then that +4 is gone, but you'd still have whatever you went in with
The only way to lose that is to turn it into the weapons

I could be wrong in some places, but the point remains
I agree on it being hard to implement with lore, and honestly I don't see them adding it either way for other reasons
It would make things pretty difficult for other players not participating if one of their party members couldn't be revived