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  1. #1
    Player
    Karkarov's Avatar
    Join Date
    Jan 2022
    Posts
    91
    Character
    Varian Black
    World
    Kraken
    Main Class
    Dark Knight Lv 100
    You legit just suggested perma death in an mmo? No, the end. This is such a bad idea on so many surface level obvious ways it isn't even worth responding to almost. There are mmo's that have this, and they are beyond niche with extremely tiny player bases. There is a lot of reasons for that.

    If SE wants "harder content" all they need to do is add optional modes for some content that force the minimum I level while maybe also adding extra or harder mechanics. Which they wont, because they tried harder content in Endwalker and no one played it.
    (17)

  2. #2
    Player
    Johners's Avatar
    Join Date
    Dec 2021
    Posts
    517
    Character
    Johners Butcher
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Karkarov View Post
    You legit just suggested perma death in an mmo? No, the end. This is such a bad idea on so many surface level obvious ways it isn't even worth responding to almost. There are mmo's that have this, and they are beyond niche with extremely tiny player bases. There is a lot of reasons for that.

    If SE wants "harder content" all they need to do is add optional modes for some content that force the minimum I level while maybe also adding extra or harder mechanics. Which they wont, because they tried harder content in Endwalker and no one played it.
    The idea of an optional game mode with a hardcore feature set is perfectly fine for an MMORPG. It's an option within World of Warcraft Classic and is hugely popular. Especially right now with the recent fresh base game servers Blizzard launched as part of WoW's 20th anniversary event.

    With this being said, FFXIV's game design doesn't suit a hardcore ruleset. The levelling experience is driven by a cinematic MSQ, not the grinding mobs and kill/loot 10 boars you find in WoW. Now we have softcore options, so to speak, in content such as Eureka and Bozja but I don't see a death penalty being applicable outside of those bubbles.
    (4)

  3. #3
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,331
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Karkarov View Post
    You legit just suggested perma death in an mmo? No, the end. This is such a bad idea on so many surface level obvious ways it isn't even worth responding to almost. There are mmo's that have this, and they are beyond niche with extremely tiny player bases. There is a lot of reasons for that.

    If SE wants "harder content" all they need to do is add optional modes for some content that force the minimum I level while maybe also adding extra or harder mechanics. Which they wont, because they tried harder content in Endwalker and no one played it.
    It would be optional lol
    i don't think it'd fit this game though because the game is piss easy unless you're doing savage raids and stuff. you will never die in the open world unless a hunt mob decides to kill you
    (0)