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  1. #31
    Player
    Amarande's Avatar
    Join Date
    Nov 2014
    Posts
    241
    Character
    Miyako Aikawa
    World
    Goblin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Loggos View Post
    When the tank mistimes the tank LB...
    Yeah, raids in general don't really fit well with the "hardcore character" design idea.

    Even in WoW Classic, it's only really viable because

    a) raiding is the actual END of the game: the big thing in Vanilla was the journey from 1 to 60 with raiding being basically add-on content for people afterwards, unlike the modern MMO paradigm where raiding is usually considered the main oeuvre and everything before it as an extended tutorial, a chore to complain to the devs for shortening, or heck, sometimes both. This puts it a significant degree closer to Diablo's idea

    b) fiddly mechanics were quite a bit less common even at endgame. I seem to remember it wasn't really till BWL that anything not really "ordinary" was attempted (although that's already the beginning of the end of "HC" because of Vaelestrasz in particular). It works poorly with modern raiding because so much is now based on trial and error and fail it till you make it design (I have mulled this over a fair bit. Pretty sure it is in fact to increase the amount of time needed to clear because farm time is so abbreviated now with smaller groups and more generous loot)

    c) it's not actually permadeath, as dead WoW HC characters instead are simply forced to make a (free) retirement transfer to a regular Classic Era server.
    (1)

  2. #32
    Player
    EddardStark's Avatar
    Join Date
    Oct 2014
    Posts
    32
    Character
    Eddard Stark
    World
    Ultros
    Main Class
    Fisher Lv 100
    Those are all really good points. I started hardcore in diablo 2 back in the day, all the way up to honor mode bg3, divinity 2, wow, minecraft... so that's my basis for the question. I didn't really see the risk of dungeons and raids being a problem... just part of the fun.

    But all things considered, I see how many of the points would be valid to most of the playerbase.
    (0)

  3. #33
    Player
    Mercury_Grey's Avatar
    Join Date
    Nov 2018
    Location
    Ul'dah
    Posts
    149
    Character
    Jaune Belladonna-arc
    World
    Lamia
    Main Class
    Samurai Lv 100
    I just ahve to say that would most likely destroy FFXIV if they make a hardcore version, or made it so your character is deleted. for example what if you get the BiS at 100 from the last raid of arcadia. But your character dies due to sudden lag. You lose months or even a year or 2 of progress
    (0)

  4. #34
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,271
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Karkarov View Post
    You legit just suggested perma death in an mmo? No, the end. This is such a bad idea on so many surface level obvious ways it isn't even worth responding to almost. There are mmo's that have this, and they are beyond niche with extremely tiny player bases. There is a lot of reasons for that.

    If SE wants "harder content" all they need to do is add optional modes for some content that force the minimum I level while maybe also adding extra or harder mechanics. Which they wont, because they tried harder content in Endwalker and no one played it.
    It would be optional lol
    i don't think it'd fit this game though because the game is piss easy unless you're doing savage raids and stuff. you will never die in the open world unless a hunt mob decides to kill you
    (0)

  5. #35
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    346
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    I don't understand, we already can do this, if you die log out and create new character. Nothing stopping you.
    (1)

  6. #36
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    678
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Dancer Lv 100
    Quote Originally Posted by TheDustyOne View Post
    If someone was really inclined for this, they'd be better off making it a self-imposed challenge rather than Square spending resources towards a system that very, very few people would actually try. This game just wasn't intended for any kind of hardcore perma-death options.
    There have been similar challenges before, I know back during the EW lull period, someone did a "ARR to EW without teleport" challenge, the answer is that, technically no, because after the initial trip to Thavnair, you are forced to teleport out of there since you don't have access to Radz-at-Han yet to take the Airship out, but outside of that precise circumstance, you can complete the 5 expansions worth of story without ever teleporting around, and I imagine DT would qualify too, I can't remember a single instance where I *had* to teleport during DT.
    (0)

  7. #37
    Player
    ArchlordPie's Avatar
    Join Date
    Apr 2017
    Location
    Limsa Lominsa
    Posts
    98
    Character
    Archie Dailemont
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by VeyaAkemi View Post
    There have been similar challenges before, I know back during the EW lull period, someone did a "ARR to EW without teleport" challenge, the answer is that, technically no, because after the initial trip to Thavnair, you are forced to teleport out of there since you don't have access to Radz-at-Han yet to take the Airship out, but outside of that precise circumstance, you can complete the 5 expansions worth of story without ever teleporting around, and I imagine DT would qualify too, I can't remember a single instance where I *had* to teleport during DT.
    Can't you just take the boat back to Sharlayan or Limsa or wherever? Or was that "that ONE zone" where you had to get there via Estinien teleporting you or something?
    (0)

  8. #38
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    678
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ArchlordPie View Post
    Can't you just take the boat back to Sharlayan or Limsa or wherever? Or was that "that ONE zone" where you had to get there via Estinien teleporting you or something?
    Yeah the first half, you use an experimental Aetheryte to get there, and this does not break the rules because it's beyond player action plus the game has a lot of instances where it just moves you, but then since you, story-wise, teleported in, the game expects you to teleport out, and that breaks the rule because even if you don't have the choice it's still a player action. Technically you can avoid using an actual teleport by dying and reviving at wherever your respawn point is, assuming you didn't set it to be Yedlihmad/The Great Work, but that breaks the rule in spirit, and it's like, if that's a self-enforced challenge, rule lawyering it like this is pointless, right?

    I have a silly self-enforced challenge myself, where I will occasionally, at least once a week but also whenever I am feeling it, I will que for M2N, and play up a WWF-style rivalry between myself and Honey, if I ever get a Vul stack, she wins the match, if I get none, I win, and if I get to 3 hearts and become mesmerized, she takes it all, with some clauses to account for becoming mesmerized due to not being my mistake, but party failure, it's a silly RP thing but it amuses me enough.
    (0)

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