Quote Originally Posted by RaideDuku View Post
There is only one piece of content that may be able to provide a sense of discovery every time you run it and make it worthwhile to explore every nook and cranny. Deep Dungeon. With its randomly generated floors and randomly placed encounters and loot, it is, of course, the most popular of content.... ... ...oh.
The biggest contributor to that is probably duty finder. I don't think people are actually that averse to interesting dungeons. The speedrun mentality came from dungeon and content design, not the other way around. FF14 is very static. The core of battle content is rerunning the same dungeons over and over and the high skill endgame is running the same raids over and over. Players haven't even really had a chance to experience much else.