Quote Originally Posted by Carighan View Post
This is going to be tricky, considering that all but ~3 current jobs (Red Mage, Picto, Summoner) have massive and deep, underlying, conceptual issues. Their gameplay in button presses might be alright, but the job you control via those is entirely unusable from a balancing POV and more or less needs to be ripped out and re-implemented. And even those three are only superficially okay, except, as you say, Summoner. Which conveys their job fantasy extremely well, it just needs "more". Mostly more summons that aren't Bahamut-From-Wish.
Listen, if you're going to make statements like that you have to actually provide logic and reason. You can't just bold words like "massive" and "conceptual" and expect people to understand where you're coming from. In what way is the job design "entirely unusable" from a balancing pov? For what reason does it "more or less" need to be ripped out and re-implemented? How are those three only superficially okay? Where are you even coming from with this post? Complaints without logic should just remain unspoken. You need to be able to convey your actual reasoning and logic if you want to make any meaningful contribution to the discussion.

Quote Originally Posted by Valence View Post
It feels a bit weird reading that current jobs are complicated, compared to their much older versions...
Point out where I said they were complicated relative to their older versions in this thread though. All I am saying is that jobs and their execution mid-combat in this game are way more complicated than people give them credit. If the game has become boring for you it's because you no-lifed it like crazy or have played for many many years.

I can beat the final boss of elden ring dlc while falling asleep at this point, I've done it hitless several times on the highest ng+ cycle without using a broken build. Do I think the game is easy because I have come close to mastery of the combat? No, it's extremely complex. That's just what it means to be a practiced human.