At this point I simply believe that they just don't care.
I feel like they have taken the player gratitude, optimism and loyalty as granted and that made them lazy, to the point of putting an inexperienced writer to work on the MSQ...
Shadowbringers was THE hit and since then, they are trying to mold every single aspect of the game into blueprints so they can minimize develop time and just block build the game. (DT is literally ShB made bad)
Dungeons for example, since they made the current blueprint, every single one was and will follow it, because the producer doesn't want the player to take longer to finish it.
This movement of making the game less and less complex and more and more standard is killing it, killing class design, killing quests design and killing enjoyment..
And the "Go play another game" speech is disgusting! Why should I? I bought a game and I pay a monthly subscription to play it, it's no favor at all to make content for the playerbase, it's what is expected.
And commenting on WoW, it had 2 terrible expansions because of a leader who tried to put systems into everything, but even a it's worse, they did not stop trying new things. SE needs to leran a bit more from them...
This is sadly true... be it arrogance or compancency, Yoshi P is losing his touch for this game =[


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