Before 7.1, on my melee jobs I wouldn't think twice about running towards the enemy team, blasting off my kit before quickly withdrawing. Now I get halfway to the enemy team, I'm hit with every single form of CC in the game and bounced around like a ping pong ball, and killed in seconds.

Without an entourage of healers, or an invuln spell, it seems pointless to even try charging enemy lines anymore, and the majority of NA seems to agree with this as most of my teams seem to consist of 80-90% ranged jobs (Ninja may as well be lobbed in with ranged at this point...) People who I play alongside frequently now exclusively play ranged jobs.

It seems to me class balancing has taken several, massive leaps backwards compared to the system we had prior. Unless I'm missing something, that makes melee somewhat more playable, I don't think I will continue to play Frontlines beyond my FoMo season rewards.