The literal last thing DRK needs right now is more damageHello there, I like to give a simple suggestions for buffing DK to give him a more flow rotations and increase the overall DPS if possible. The last changes was very good, but I like to see some increase on damage overall, big swords should bring big damages right?That's it, thank you!
- Flood of Darkness - MP Cost from 3000 to 2000.
- Edge of Darkness - MP Cost from 3000 to 2000.
- Abyssal Drain - CR reduces from 60s to 30s or 20s.
- Carve and Spit - CR reduces from 60s to 30s or 20s.
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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