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  1. #1
    Player
    BtheLee's Avatar
    Join Date
    Nov 2014
    Posts
    12
    Character
    Nyetping Lee
    World
    Lamia
    Main Class
    Pugilist Lv 100

    Sphene's Burden Ex Levitation lifts and then sets the player down all at once

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    Date & Time: 12/4/24 2120 (-6 CST)
    Frequency: Often
    World name: Lamia
    Character name: Nyetping Lee
    Retainer name: N/A
    NPC name: Sphene
    Monster name: Sphene
    Class/Level: Bard/100
    Party or solo: Party
    In-game time: N/A
    Area and coordinates: Interphos/Unlost World
    Housing: N/A
    Steps:
    1. Get to the "platform" stage of the Extreme fight
    2. Step into the levitation circle in the middle of the platform
    3. Watch it lift the player up and set them down all without leaving the circle
    4. wipe the party
    This happens so frequently that it actually wipes the party more than any other mechanic in the fight, and it's kind of rediculous because the fight isn't very hard. We shouldn't be wiping because a mechanic doesn't work properly. There should be a small window where you can't be either re-levitated or set back down; because as it stands, you can mess up this mechanic without even leaving the levitation circle all because the server tick think you stepped out and stepped back in (even though your character hasn't left the circle on your screen). Please implement a small buff/debuff that doesn't allow the player to be affected by this
    *Add more steps if necessary
    (2)

  2. #2
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    836
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    I actually had this happen to me today, I cleared the fight a few times and had it happen to me once.

    I think the actual hitbox that gives you the levitation buff might be abit janky cause I never left the circle.

    I'll explain, it happened before the meteor phase during the left/right cleave where everyone takes the levitator and stands on the void to dodge the aoes. I was sent on the right side and I usually preposition where the levitator will spawn so I get sent up immediately. This always worked for me so it was muscle memory to just stand in it, see my char go up and then go to the void.


    I saw my character levitate upon the levitator spawning so I moved to the void naturally but I saw my character almost immediately become grounded and I fell into the void. I've seen people get into the levitator and not go down. In a sense a mechanic I was confident in now makes me abit nervous to engage with because it feels abit janky and I need to keep an eye on my character to see if she's floating/grounded.


    I'm not sure if adding a debuff/buff would fix it as it'll cause people who may have levitated on accident to maybe not be able to fix the error.
    I'm also not sure if this is a bug or a feature, but it's definitely inconvenient and doesn't make the mechanic fun to engage with despite the cool concept.
    (0)